Summon Air Elemental: Difference between revisions
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{{Air spells}}{{Spell| | {{Air spells}}{{Spell|-|0|28|14|0|16|0|-|-|12|-|16|- | ||
| school = Air Magic | | school = Air Magic | ||
| level = 5th | | level = 5th | ||
| Line 5: | Line 5: | ||
| duration = until end of combat | | duration = until end of combat | ||
| b_effect = Summons a troop of air elementals containing creatures amount of (power x 2). | | b_effect = Summons a troop of air elementals containing creatures amount of (power x 2). | ||
| a_effect = Summons a troop of air elementals containing creatures amount of (power x 3). | | a_effect = Summons a troop of air elementals containing creatures amount of (power x {{gt|3}}). | ||
| e_effect = Summons a troop of air elementals containing creatures amount of (power x 4). | | e_effect = Summons a troop of air elementals containing creatures amount of (power x {{gt|4}}). | ||
}}{{ | }} | ||
{{CreatureNew | |||
| name = Air Elemental | |||
| faction = Conflux | |||
| attack = 9 | |||
| defense = 9 | |||
| shots = | |||
| damage = 2–8 | |||
| health = 25 | |||
| speed = 7 | |||
| move = Ground | |||
| size = 1 | |||
| growth = 6 | |||
| aivalue = 356 | |||
| fightvalue = 324 | |||
}} | | goldcost = 250 | ||
| resource = | |||
| rescost = | |||
| abilities = {{gl|Elemental}}. {{gl|Spell immunity|Immune}} to {{gl|Meteor Shower}}. {{gl|Vulnerability|Vulnerable}} to {{gl|Armageddon}}, {{gl|Lightning Bolt}}, {{gl|Chain Lightning}}, and {{gl|Titan's Lightning Bolt}}. 200% Base Damage to {{gl|Earth Elemental and Magma Elemental|Earth Elementals and Magma Elementals}}. | |||
}} Elementals are summoned to the first row of combat field; on casting hero's side. The stack will remain among the hero's army for the rest of the combat, or until killed. If you killed all enemies but lost all your army besides the summoned elementals, both sides lose the battle. Only one type of [[elemental]]s may be summoned during combat (restriction removed in {{hota}}{{-wh}}). | |||
== Related spells == | |||
* {{Sn|Summon Earth Elemental}} | |||
* {{Sn|Summon Fire Elemental}} | |||
* {{Sn|Summon Water Elemental}} | |||
{{user commentary| | {{user commentary| | ||
| Line 33: | Line 40: | ||
When comparing Air Elementals and Earth Elementals, Air Elementals have a lot less of HP (25 vs 40) and deal less average damage (though they are equal with [[Bless]]), but are faster. Having one less in Attack and Defense stats is a disadvantage too, though a slight one. | When comparing Air Elementals and Earth Elementals, Air Elementals have a lot less of HP (25 vs 40) and deal less average damage (though they are equal with [[Bless]]), but are faster. Having one less in Attack and Defense stats is a disadvantage too, though a slight one. | ||
}}{{end of user commentary}} | }}{{end of user commentary}} | ||
{{spell 'see also'}} | |||
[[Category: Spells]] | [[Category: Spells]] | ||
__NOTOC__ | __NOTOC__ | ||
Latest revision as of 15:59, 9 January 2026
| Summon Air Elemental | ||
|---|---|---|
| ||
| School: | Air Magic | |
| Level: | 5th | |
| Cost: | 25/20 | |
| Duration: | until end of combat | |
| Basic Effect | ||
| Summons a troop of air elementals containing creatures amount of (power x 2). | ||
| Advanced Effect | ||
| Summons a troop of air elementals containing creatures amount of (power x 3). | ||
| Expert Effect | ||
| Summons a troop of air elementals containing creatures amount of (power x 4). | ||
| Probability of occurrence (%): | ||
| - | ||
| 0 | ||
| 28 (14*) | ||
| 0 | ||
| 16 | ||
| 0 | ||
| - | ||
| - | ||
| 12 | ||
| - | ||
| 16 | ||
| - | ||
| * Without Library | ||

250
Elementals are summoned to the first row of combat field; on casting hero's side. The stack will remain among the hero's army for the rest of the combat, or until killed. If you killed all enemies but lost all your army besides the summoned elementals, both sides lose the battle. Only one type of elementals may be summoned during combat (restriction removed in Horn of the Abyss
).
Related spells[edit | hide | hide all]
User Commentary
All Summon Elemental spells are quite powerful. That being said, Air Elementals have the lowest stats amongst the elementals. Since they are summoned equal to hero's power just as all others, this makes the Summon Air Elemental spell weaker than the others.
On the plus side, Air Elementals are the fastest among their kind. This makes them the best disposable troop to take retaliations off slow, hard-hitting enemies. Also it is on a popular magic school with powerful spells like Chain Lightning, Fly and Dimension Door; thus, you are more likely to have chosen to advance to Expert Air Magic for reduced cost and up to twice the quantity (4x hero's Spell Power primary skill). At least, that is when compared to summoning Fire and Water elementals.
When comparing Air Elementals and Earth Elementals, Air Elementals have a lot less of HP (25 vs 40) and deal less average damage (though they are equal with Bless), but are faster. Having one less in Attack and Defense stats is a disadvantage too, though a slight one.



