Lightning Bolt: Difference between revisions
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(Spell Table finish) |
(Single Target added to "Target" (not it is not Meteor Shower)) |
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| cost = 10 | | cost = 10 | ||
| duration = instant | | duration = instant | ||
| b_effect = Target, enemy creature receives 35+ (40% base bonus, 25 dmg per power point) damage. | | b_effect = Single Target, enemy creature receives 35+ (40% base bonus, 25 dmg per power point) damage. | ||
| a_effect = Target, enemy creature receives 45+ (80% base bonus, 25 dmg per power point) damage. | | a_effect = Single Target, enemy creature receives 45+ (80% base bonus, 25 dmg per power point) damage. | ||
| e_effect = Target, enemy creature receives 75+ (200% base bonus, 25 dmg per power point) damage. | | e_effect = Single Target, enemy creature receives 75+ (200% base bonus, 25 dmg per power point) damage. | ||
}} | }} | ||
Revision as of 17:14, 26 July 2014
Lightning Bolt | |||||||||||||||||||||||||
School: | air magic | ||||||||||||||||||||||||
Level: | 2nd | ||||||||||||||||||||||||
Cost: | 10 | ||||||||||||||||||||||||
Duration: | instant | ||||||||||||||||||||||||
Basic effect | |||||||||||||||||||||||||
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Advanced effect | |||||||||||||||||||||||||
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Expert effect | |||||||||||||||||||||||||
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Probability of occurrence (%): | |||||||||||||||||||||||||
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Lightning Bolt is a 2nd level spell in the School of air magic.
Units immune to Lightning Bolt
Units extra vulnerable to Lightning Bolt
Artifacts that render units immune to Lightning Bolt
Spell efficiency
Spell Power | Dmg per Power Point | Basic Air Magic Skill | Advanced Air Magic Skill | Expert Air Magic Skill | Creatures killed (depending on Air Magic Skill, Expert to Basic) | Rogues killed (6hp each) (Expert to Basic Air) |
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1 | 25 | 35 | 45 | 75 | Two to one Crusaders (35 hp each) | 12 to 5 |
2 | 25 | 60 | 70 | 100 | A Champion (100 hp) to a Roc (60hp) | 16 to 10 |
3 | 25 | 85 | 95 | 125 | A Dread Knight (120hp) to a Scorpicore (80hp) | 20 to 14 |
4 | 25 | 110 | 120 | 150 | A Giant (150hp) to a Naga Queen (110hp) | 25 to 18 |
5 | 25 | 135 | 145 | 175 | A Hydra (175hp) to a Dread Knight (120hp) | 29 to 22 |
6 | 25 | 160 | 170 | 200 | An Angel (200hp) to a Behemoth (160hp) | 33 to 26 |
7 | 25 | 185 | 195 | 225 | An Arch Devil (200hp) to a Bone Dragon (180hp) | 37 to 30 |
8 | 25 | 210 | 220 | 250 | An Archangel (250hp) to a Phoenix (200hp) | 41 to 35 |
9 | 25 | 235 | 245 | 275 | A Chaos Hydra (250hp) to an Angel (200hp) | 45 to 39 |
10 | 25 | 260 | 270 | 300 | A Ghost Dragon (300 hp) to an Archangel (250 hp) | 50 to 53 |
This numbers can be increased with the artefact Orb of the Firmament (+50% air damage) and the secondary skill Sorcery (5% or 10% or 15% additional magic damage on Basic, Advanced or Expert).