Hypnotize: Difference between revisions

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(with constants)
(the least amount of hp needed acc to sec skill level added)
Line 4: Line 4:
  | cost        = 15
  | cost        = 15
  | duration    = special
  | duration    = special
  | b_effect    = Crowd Control Single Target, enemy troop of less than (0.4x (10) + 25 each power point) health is put under your control. Allied troops may attack hypnotized troop without fear of
  | b_effect    = Crowd Control Single Target, enemy troop of less than 35+ (0.4x (10) + 25 each power point) health is put under your control. Allied troops may attack hypnotized troop without fear of
retaliation.
retaliation.
  | a_effect    = Crowd Control Single Target, enemy troop of less than (0.8x (20) + 25 each power point) health is put under your control. Allied troops may attack hypnotized troop without fear of
  | a_effect    = Crowd Control Single Target, enemy troop of less than 45+ (0.8x (20) + 25 each power point) health is put under your control. Allied troops may attack hypnotized troop without fear of
retaliation.
retaliation.
  | e_effect    = Crowd Control Single Target, enemy troop of less than (2x (50) + 25 each power point) health is put under your control. Allied troops may attack hypnotized troop without fear of
  | e_effect    = Crowd Control Single Target, enemy troop of less than 75+ (2x (50) + 25 each power point) health is put under your control. Allied troops may attack hypnotized troop without fear of
retaliation.
retaliation.
}} It puts an enemy under the spellcasters control, and are therefore counted as an allied unit. It can be attacked without fear of [[retaliation]]. However, it cannot block enemy shooters.
}} It puts an enemy under the spellcasters control, and are therefore counted as an allied unit. It can be attacked without fear of [[retaliation]]. However, it cannot block enemy shooters.

Revision as of 01:10, 27 July 2014

School of Air Magic
Symbol for the School of Air Magic
Level 1
 Haste
 Magic Arrow *
 View Air
Level 2
 Disguise
 Disrupting Ray
 Fortune
 Lightning Bolt
 Precision
 Protection from Air
 Visions *
Level 3
 Air Shield
 Destroy Undead
 Hypnotize
Level 4
 Chain Lightning
 Counterstrike
Level 5
 Dimension Door
 Fly
 Magic Mirror
 Summon Air Elemental
 Titan's Lightning Bolt
School of Earth Magic
School of Fire Magic
School of Water Magic
Hypnotize
School:  air magic
Level:  3rd
Cost:  15
Duration:  special
 Basic effect
Crowd Control Single Target, enemy troop of less than 35+ (0.4x (10) + 25 each power point) health is put under your control. Allied troops may attack hypnotized troop without fear of

retaliation.

 Advanced effect
Crowd Control Single Target, enemy troop of less than 45+ (0.8x (20) + 25 each power point) health is put under your control. Allied troops may attack hypnotized troop without fear of

retaliation.

 Expert effect
Crowd Control Single Target, enemy troop of less than 75+ (2x (50) + 25 each power point) health is put under your control. Allied troops may attack hypnotized troop without fear of

retaliation.

 Probability of occurrence (%):
Castle   
Rampart   
Tower    (*)
Inferno   
Necropolis   
Dungeon   
Stronghold   
Fortress   
Conflux   
Cove Horn of the Abyss   
Factory Horn of the Abyss   
* Without Library

Hypnotize is a 3rd level spell in the School of air magic. It puts an enemy under the spellcasters control, and are therefore counted as an allied unit. It can be attacked without fear of retaliation. However, it cannot block enemy shooters.

Astral the Wizard specializes hypnotize.

Units immune to its effects:

Artifacts that render units immune to Hypnotize

Similiar Crowd Control Spells

Blind Single Target Paralyse (25% retaliation at Adv, no retaliation when broken at Expert)

Berserk Target attacks nearby people.