Shield: Difference between revisions

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{{Earth spells}}{{Spell
{{Earth spells}}{{Spell|54|20|39|31|20|54|30|31|31|31
  | school      = earth magic
  | school      = earth magic
  | level      = 1st
  | level      = 1st

Revision as of 08:38, 30 September 2016

School of Earth Magic
Symbol for School of Earth Magic
Level 1
 Magic Arrow *
 Shield
 Slow
 Stone Skin
 View Earth
Level 2
 Death Ripple
 Quicksand
 Visions *
Level 3
 Animate Dead
 Anti-Magic
 Earthquake
 Force Field
 Protection from Earth
Level 4
 Meteor Shower
 Resurrection
 Sorrow
 Town Portal
Level 5
 Implosion
 Summon Earth Elemental
School of Air Magic
School of Fire Magic
School of Water Magic
Shield
School:  earth magic
Level:  1st
Cost:  5
Duration:  1 rnd/sp
 Basic effect
Hand-to-hand damage delivered to target, allied troop is reduced by 15%.
 Advanced effect
Hand-to-hand damage delivered to target, allied troop is reduced by 30%.
 Expert effect
Hand-to-hand damage delivered to all allied troops is reduced by 30%.
 Probability of occurrence (%):
Castle   54
Rampart   20
Tower   39 (31*)
Inferno   20
Necropolis   54
Dungeon   30
Stronghold   31
Fortress   31
Conflux   31
Cove Horn of the Abyss   
Factory Horn of the Abyss   
* Without Library

Shield is a 1st level spell in the School of earth magic. It reduces melee damage done to target allied stack.

User comments & debate

Don't underestimate how beneficial this spell is. It is especially useful when protecting units of lesser levels or units already with a massive amount of defense. You'll also be amazed when your hero has over 30-40 defense skill and this spell in effect, how little damage a throng of creatures will do.