Bless: Difference between revisions

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}} The Bless spell [[counter]]s the [[Curse]] spell. All [[Undead]] are immune to the Bless.
}} The Bless spell [[counter]]s the [[Curse]] spell. All [[Undead]] are immune to the Bless.


=== Heroes specializing in Bless: ===
* {{Hn|Adela}} the [[Cleric]] has Bless as specialty
* {{Hn|Adela}} the [[Cleric]]


=== Discussion ===
==== Discussion ====
The spell is most effective on [[creature]]s which have a large range between their minimum and maximum damage and, at Advanced and Expert level, [[troop stack]]s with a large amount of creatures in them.
The spell is most effective on [[creature]]s which have a large range between their minimum and maximum damage and, at Advanced and Expert level, [[troop stack]]s with a large amount of creatures in them.
=== See also ===
* [[List of spells]]


[[Category: Spells]]
[[Category: Spells]]
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Revision as of 05:28, 25 November 2016

School of Water Magic
Symbol for School of Water Magic
Level 1
 Bless
 Cure
 Dispel
 Magic Arrow *
 Protection from Water
 Summon Boat
Level 2
 Ice Bolt
 Remove Obstacle
 Scuttle Boat
 Visions *
 Weakness
Level 3
 Forgetfulness
 Frost Ring
 Mirth
 Teleport
Level 4
 Clone
 Prayer
 Water Walk
Level 5
 Summon Water Elemental
School of Air Magic
School of Earth Magic
School of Fire Magic
Bless
School:  Water Magic
Level:  1st
Cost:  5
Duration:  1 Round/Power
 Basic effect
Creatures in target, allied troop inflict maximum damage when they attack.
 Advanced effect
Creatures in target, allied troop inflict maximum damage +1 when they attack.
 Expert effect
All allied creatures inflict maximum damage +1 when they attack.
 Probability of occurrence (%):
Castle   54
Rampart   32
Tower   39 (31*)
Inferno   0
Necropolis   0
Dungeon   19
Stronghold   20
Fortress   31
Conflux   31
Cove Horn of the Abyss   
Factory Horn of the Abyss   
* Without Library

Bless is a 1st level spell in the School of Water Magic. The Bless spell counters the Curse spell. All Undead are immune to the Bless.

Discussion

The spell is most effective on creatures which have a large range between their minimum and maximum damage and, at Advanced and Expert level, troop stacks with a large amount of creatures in them.