Magic Arrow: Difference between revisions

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'''Creatures Immune to Magic Arrow:'''
'''Creatures Immune to Magic Arrow:'''
* {{Cn|Green Dragon|noname=}}{{Cn|Gold Dragon|name=Green and Gold Dragons}}
* {{Cn|Efreet|noname=}}{{Cn|Efreet Sultan|name=Efreet and Efreet Sultan}}
* {{Cn|Efreet|noname=}}{{Cn|Efreet Sultan|name=Efreet and Efreet Sultan}}
* {{Cn|Red Dragon|noname=}}{{Cn|Black Dragon|name=Red and Black Dragons}}
* {{Cn|Fire Elemental|noname=}}{{Cn|Energy Elemental|name=Fire and Energy Elementals}}
* {{Cn|Fire Elemental|noname=}}{{Cn|Energy Elemental|name=Fire and Energy Elementals}}
* {{Cn|Magic Elemental}}
* {{Cn|Firebird|noname=}}{{Cn|Phoenix|name=Firebird and Phoenix}}
* {{Cn|Firebird|noname=}}{{Cn|Phoenix|name=Firebird and Phoenix}}
* {{Cn|Green Dragon|noname=}}{{Cn|Gold Dragon|name=Green and Gold Dragons}}
* {{Cn|Red Dragon|noname=}}{{Cn|Black Dragon|name=Red and Black Dragons}}
* {{Cn|Magic Elemental}}
* {{Cn|Azure Dragon}}
* {{Cn|Azure Dragon}}


[[Category: Spells]]
[[Category: Spells]]

Revision as of 10:00, 25 March 2020

School of Air Magic
Symbol for the School of Air Magic
Level 1
 Haste
 Magic Arrow *
 View Air
Level 2
 Disguise
 Disrupting Ray
 Fortune
 Lightning Bolt
 Precision
 Protection from Air
 Visions *
Level 3
 Air Shield
 Destroy Undead
 Hypnotize
Level 4
 Chain Lightning
 Counterstrike
Level 5
 Dimension Door
 Fly
 Magic Mirror
 Summon Air Elemental
 Titan's Lightning Bolt
School of Earth Magic
School of Fire Magic
School of Water Magic
Magic Arrow
School:  all schools
Level:  1st
Cost:  5/4
Duration:  instant
 Basic effect
Target, enemy troop receives (10 + (power x 10)) damage.
 Advanced effect
Target, enemy troop receives (20 + (power x 10)) damage.
 Expert effect
Target, enemy troop receives (30 + (power x 10)) damage.
 Probability of occurrence (%):
Castle   89
Rampart   89
Tower   94 (89*)
Inferno   89
Necropolis   89
Dungeon   88
Stronghold   89
Fortress   89
Conflux   89
Cove Horn of the Abyss   89
Factory Horn of the Abyss   
* Without Library

Magic Arrow is a 1st level spell, alongside with the Visions, are the only spells that belong to all schools of magic.

Magic arrow is one of the game's direct damage spells

In spell book , the magic arrow will belong to the school with the highest secondary magic skill (e.g. earth magic). If a unit has resistance or vulnerability to a certain school, they will transfer to Magic Arrow as well, regardless of the skills of the casting hero.

Heroes starting with Magic Arrow:

Heroes that specializes in Magic Arrow:

Creatures Immune to Magic Arrow: