Ballistics: Difference between revisions
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'''Ballistics''' is a [[secondary skill]], that gives the player manual control over the [[catapult]] in a [[Siege]], increases the chances of hitting an intended wall and increases the chance of doing double damage. The castle walls as well as Drawbridge, Keep and [[Arrow Towers]] have 2 hitpoints (upon building castle standard walls are upgraded to fortified walls, which have 3 hitpoints). Additionally, at advanced and expert level of Ballistics catapults fire twice instead of just once. | '''Ballistics''' is a [[secondary skill]], that gives the player manual control over the [[catapult]] in a [[Siege]], increases the chances of hitting an intended wall and increases the chance of doing double damage. The castle walls as well as Drawbridge, Keep and [[Arrow Towers]] have 2 hitpoints (upon building castle standard walls are upgraded to fortified walls, which have 3 hitpoints). Additionally, at advanced and expert level of Ballistics catapults fire twice instead of just once. | ||
It's interesting that Ballistics secondary skill doesn't buff [[Ballista]]. The latter works better via [[Artillery]]. | |||
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{{ZET SEC SKILL CHANCE TABLE| 8 (highest)| 4 (lowest) {{withsod}}| 4 (lowest) {{withsod}}| 4 (lowest) {{withsod}}| 6| 4 (lowest) {{withsod}}| 7| 6| 7| 5| 7| 6| 8 (highest)| 6| 7| 8 (highest)| 8 (highest)| 4 (lowest) {{withsod}}| 5| 2 (lowest){{-wh}}}} | {{ZET SEC SKILL CHANCE TABLE| 8 (highest)| 4 (lowest) {{withsod}}| 4 (lowest) {{withsod}}| 4 (lowest) {{withsod}}| 6| 4 (lowest) {{withsod}}| 7| 6| 7| 5| 7| 6| 8 (highest)| 6| 7| 8 (highest)| 8 (highest)| 4 (lowest) {{withsod}}| 5| 2 (lowest){{-wh}}}} | ||
|} | |} | ||
==Importance== | |||
{{fanopinion}} | |||
{{secondary skill 'see also'}} | {{secondary skill 'see also'}} | ||
[[Category: Secondary skills]] | [[Category: Secondary skills]] | ||
Revision as of 11:01, 18 March 2021
Ballistics is a secondary skill, that gives the player manual control over the catapult in a Siege, increases the chances of hitting an intended wall and increases the chance of doing double damage. The castle walls as well as Drawbridge, Keep and Arrow Towers have 2 hitpoints (upon building castle standard walls are upgraded to fortified walls, which have 3 hitpoints). Additionally, at advanced and expert level of Ballistics catapults fire twice instead of just once.
It's interesting that Ballistics secondary skill doesn't buff Ballista. The latter works better via Artillery.
| Level | None | Basic | Adv. | Expert |
|---|---|---|---|---|
| Shots | 1 | 1 | 2 | 2 |
| Chance to hit Keep (before all walls destroyed) | 5% | 7% | 7% | 10% |
| Chance to hit Arrow Towers (before all walls destroyed) | 10% | 15% | 15% | 20% |
| Chance to hit Drawbridge (before all walls destroyed) | 25% | 30% | 30% | 40% |
| Chance to hit intended wall | 50% | 60% | 60% | 75% |
| Chance for no damage | 10% | 0% | 0% | 0% |
| Chance for 1 damage | 60% | 50% | 50% | 0% |
| Chance for 2 damage | 30% | 50% | 50% | 100% |
Heroes with Ballistics as a starting skill:

Olema the Heretic (basic)

Theodorus the Wizard (basic)

Uland the Druid (basic)

Yog the Barbarian (basic)
Chance to get
Out of total 112 for The Shadow of Death, and of (112 + Interference chance + Runes chance) for Horn of the Abyss
.
Banned skills change the probability.
| Town | Class | Chance to learn |
|---|---|---|
| Knight | 8 (highest) | |
| Cleric | 4 (lowest) | |
| Ranger | 4 (lowest) | |
| Druid | 4 (lowest) | |
| Alchemist | 6 | |
| Wizard | 4 (lowest) | |
| Demoniac | 7 | |
| Heretic | 6 | |
| Death Knight | 7 | |
| Necromancer | 5 | |
| Overlord | 7 | |
| Warlock | 6 | |
| Barbarian | 8 (highest) | |
| Battle Mage | 6 | |
| Beastmaster | 7 | |
| Witch | 8 (highest) | |
| Planeswalker | 8 (highest) | |
| Elementalist | 4 (lowest) | |
| Captain | 5 | |
| Navigator | 2 (lowest) | |
| Mercenary | {{{21}}} | |
| Artificer | {{{22}}} | |
| Chieftain | {{{23}}} | |
| Elder | {{{24}}} |
|}
Importance
User Commentary
Need to fix one or more of these possible problems with the user commentary text:
● escape equals signs with {{=}} (not including the ones used to create section headings)
● replace <div style="clear:left;"></div> with {{clear|left}}


