Frost Ring: Difference between revisions
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moved Frost Ring to Frost ring |
REDIRECT |
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{{Water spells}}{{Spell | |||
| school = water magic | |||
| level = 3rd | |||
| cost = 12 | |||
| duration = instant | |||
| b_effect = Troops in hexes surrounding target hex receive (15 + (power x 10)) in damage. Target hex is unaffected. | |||
| a_effect = Troops in hexes surrounding target hex receive (30 + (power x 10)) in damage. Target hex is unaffected. | |||
| e_effect = Troops in hexes surrounding target hex receive (60 + (power x 10)) in damage. Target hex is unaffected. | |||
}} It causes [[troop]]s in the hexes surrounding target hex receive damage. | |||
===Heroes specializing in Frost Ring=== | |||
*[[Adelaide]] the [[Cleric]] | |||
===Units immune to its effects=== | |||
*[[Water Elemental|Water]]/[[Ice Elemental]]s | |||
===Units extra vulnerable to its effects=== | |||
*[[Fire Elemental|Fire]]/[[Energy Elemental]]s | |||
[[Category: Spells]] | |||
Revision as of 06:11, 21 March 2014
| Frost Ring | ||
|---|---|---|
| ||
| School: | water magic | |
| Level: | 3rd | |
| Cost: | 12 | |
| Duration: | instant | |
| Basic Effect | ||
| Troops in hexes surrounding target hex receive (15 + (power x 10)) in damage. Target hex is unaffected. | ||
| Advanced Effect | ||
| Troops in hexes surrounding target hex receive (30 + (power x 10)) in damage. Target hex is unaffected. | ||
| Expert Effect | ||
| Troops in hexes surrounding target hex receive (60 + (power x 10)) in damage. Target hex is unaffected. | ||
| Probability of occurrence (%): | ||
| (*) | ||
| * Without Library | ||
It causes troops in the hexes surrounding target hex receive damage.

