Cathedral (HotA): Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
|||
| Line 410: | Line 410: | ||
== Gallery == | == Gallery == | ||
<gallery mode="packed-hover"> | <gallery mode="packed-hover"> | ||
SS Hota PR6.png|Cathedral units standing against their [[Castle]] counterparts | SS Hota PR6.png|Cathedral units standing against their [[Castle]] counterparts<br>(models by [[Alex-ander]]) | ||
Cathedral Buildings 01.png|Various buildings | Cathedral Buildings 01.png|Various buildings | ||
Cathedral Buildings 02.png|Various buildings | Cathedral Buildings 02.png|Various buildings | ||
Revision as of 21:31, 12 June 2025

Overview
Cathedral was one of the towns originally planned for Horn of the Abyss when the project was formed. The Cathedral was to be a dark reflection of the Castle, a faction of inquisitors and vampire hunters whose fanaticism in opposing evil forces such as the Kreegans or the Necromancers would cause them to become evil themselves.
Creatures

Commander
5+
5+
Shots
0+
6–12+
40+
4+
Move
Ground
Size
1
Growth
N/A
130
140
Cost
1000
Commanders are In the Wake of Gods creatures that serve as a "troop leader" on the battlefield. Early versions of Horn of the Abyss were built on WoG instead of The Shadow of Death.

Militiaman
Level 1
3
3
1–3
8
5
Move
Ground
Size
1
Growth
15
Cost
50

Guard
Level 1
4
4
1–3
10
6
Move
Ground
Size
1
Growth
15
Cost
65

Patrolman
Level 1
8
5
2–3
15
7
Move
Ground
Size
2
Growth
15
Cost
???
Stranglehold.

Torturer
Level 2
5
5
2–4
15
5
Move
Ground
Size
1
Growth
8
Cost
110
Rage (10%).

Executioner
Level 2
6
6
3–4
20
5
Move
Ground
Size
1
Growth
8
Cost
140
Rage (20%).

Witch Hunter
Level 3
7
7
Shots
10
2–6
15
6
Move
Ground
Size
1
Growth
7
Cost
180
Shoots. No melee penalty.

Undead Slayer
Level 3
9
7
Shots
50
3–6
20
6
Move
Ground
Size
1
Growth
7
Cost
220
Shoots. No melee penalty. Hates Undead.

Chimera
Level 4
10
12
6–8
45
10
Move
Flying
Size
2
Growth
4
Cost
400
Flies. Mind spell immunity. 10% chance to block physical damage.

Fierce Chimera
Level 4
10
14
7–9
50
10
Move
Flying
Size
2
Growth
4
Cost
550

Adept
Level 5
10
10
Shots
??
9–11
40
6
Move
Ground
Size
1
Growth
3
Cost
425
Shoots. No melee penalty.

Inquisitor
Level 5
12
10
Shots
??
11
40
6
Move
Ground
Size
1
Growth
3
Cost
600

Paladin
Level 6
16
22
15–25
70
6
Move
Ground
Size
1
Growth
2
Cost
900
Chosen (20% chance to cast Bless on self).

Templar
Level 6
18
24
15–30
80
6
Move
Ground
Size
1
Growth
2
Cost
1100

Avenger
Level 7
20
15
35–55
150
14
Move
Flying
Size
1
Growth
1
Cost
2800
1
Flies.
Neutral Creatures
Gallery
-
-
Various buildings
-
Various buildings
-
Capitol
-
Fortifications
-
Marketplace


























