Pumpkin Patch/Spell Changes: Difference between revisions
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Created page with "== Combat Spells == * {{Sn|Slow}}: Mana cost increased to 12/11 (by 6). AI value: 8/8/16/24 * {{Sn|Cure}}: Base healing increased to 10/10/20/'''50''' (from 10/10/20/30). No longer removes Hypnosis, and no longer affects War Machines. * {{Sn|Protection from Water}}: Mana cost reduced to '''4'''/'''3''' (by 1) * {{Sn|Protection from Fire}}: Mana '''7'''/'''6''' * {{Sn|Quicksand}} spawns '''6'''/'''6'''/'''7'''/8 mines (instead of 4/4/6/8) * {{Sn|Protection from Air}}: M..." |
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* {{Sn|Animate Dead}}: Animated HP reduced to 30/30/60/'''120''' (instead of 30/30/60/160) | * {{Sn|Animate Dead}}: Animated HP reduced to 30/30/60/'''120''' (instead of 30/30/60/160) | ||
* {{Sn|Hypnotize}}: HP threshold multiplier: 40 x power. The duration is now 3 turns, regardless of Spell Power. AI value: 50/50/75/100. | * {{Sn|Hypnotize}}: HP threshold multiplier: 40 x power. The duration is now 3 turns, regardless of Spell Power. AI value: 50/50/75/100. | ||
** As a result, {{Cnlite|Fangarm}}s have been altered: Atk 14 (increased by 4), Def 10 (reduced by 2), HP 80 (increased by 30), Dmg 10-14 (increased by 2), growth 2 (reduced by 1), cost 800 (increased by 200). They are now a level 6 unit and 5-12 of them spawn when randomly generated. | |||
* {{Sn|Fireball}}: Damage increased to 20/20/40/80 + 15 x power (from 10/10/20/50 + 10 x power) | * {{Sn|Fireball}}: Damage increased to 20/20/40/80 + 15 x power (from 10/10/20/50 + 10 x power) | ||
* {{Sn|Misfortune}}: Mana cost reduced by 6. | * {{Sn|Misfortune}}: Mana cost reduced by 6. | ||
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* {{Sn|Frost Ring}}: Increased the damage base to 25/25/50/100 (from 15/15/30/60). AI value increased to 15 | * {{Sn|Frost Ring}}: Increased the damage base to 25/25/50/100 (from 15/15/30/60). AI value increased to 15 | ||
* {{Sn|Mirth}}: Mana cost reduced by 6. | * {{Sn|Mirth}}: Mana cost reduced by 6. | ||
* {{Sn|Anti-Magic}}: | * {{Sn|Anti-Magic}}: No longer removes negative effects from the target. | ||
* {{Sn|Meteor Shower}}: Mana cost increased to 20/16 (by 4). | * {{Sn|Meteor Shower}}: Mana cost increased to 20/16 (by 4). | ||
* {{Sn|Sorrow}}: Mana cost reduced by 8. | * {{Sn|Sorrow}}: Mana cost reduced by 8. | ||
* {{Sn|Counterstrike}}: Mana cost reduced to | * {{Sn|Counterstrike}}: Mana cost reduced to 8/4 (by 12). 1/1/'''3'''/'''3''' extra counterstrikes. AI value: 10/10/15/15. | ||
* {{Sn|Armageddon}}: Damage: 30/30/60/120 + 40 x SP -> {{rt|20}}/{{rt|20}}/{{rt|40}}/{{rt|80}} + {{rt|40}} x SP | |||
* {{Sn|Slayer}}: Damage bonus increased to 16. It is now a '''mass spell at expert'''. | * {{Sn|Slayer}}: Damage bonus increased to 16. It is now a '''mass spell at expert'''. | ||
** As a result, {{Hn|Coronius|Druid}}'s Slayer specialty now only increases attack by additional 10/10/8/8/6/6/4 (it is identical to Zubin’s specialty). | |||
* {{Sn|Fire Shield}}: 20/20/25/'''25'''% damage reflection. AI value: 10/10/15/20. It is now a '''mass spell at expert''' | * {{Sn|Fire Shield}}: 20/20/25/'''25'''% damage reflection. AI value: 10/10/15/20. It is now a '''mass spell at expert''' | ||
* {{Sn|Inferno}}: Mana cost increased to 20/16 (by 4). Damage increased to 25/25/50/100 + 15 x power from 20/20/40/80 + 10 x power. AI value: 30. | * {{Sn|Inferno}}: Mana cost increased to 20/16 (by 4). Damage increased to 25/25/50/100 + 15 x power from 20/20/40/80 + 10 x power. AI value: 30. | ||
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* {{Sn|Fly}}: Mana cost reduced by 5. | * {{Sn|Fly}}: Mana cost reduced by 5. | ||
* {{Sn|Sacrifice}} resurrects (SP + 3/3/6/'''12''' + health) x #Creatures | * {{Sn|Sacrifice}} resurrects (SP + 3/3/6/'''12''' + health) x #Creatures | ||
== Adventure Map Spells == | == Adventure Map Spells == | ||
* {{Sn|Town Portal}}: Mana cost increased to 24/20/20/20 (by 4). '''Belongs now to all Magic Schools'''. Movement cost increased by 200. | * {{Sn|Town Portal}}: Mana cost increased to 24/20/20/20 (by 4). '''Belongs now to all Magic Schools'''. Movement cost increased by 200. | ||
* {{Sn|Dimension Door}}: '''Belongs to all schools of magic now'''. Limited to once / '''once''' / '''once''' / '''twice''' per day (instead of 1/2/3/4 times a day). Mana cost increased to | * {{Sn|Dimension Door}}: '''Belongs to all schools of magic now'''. Limited to once / '''once''' / '''once''' / '''twice''' per day (instead of 1/2/3/4 times a day). Mana cost increased to 35/30 (by 10). Movement cost increased by 200. | ||
* {{Sn|Disguise}}: Mana cost reduced to 3/1 (by 1). '''It now belongs to all magic schools''', to avoid giving the enemy information on your secondary skills when using Disguise. | * {{Sn|Disguise}}: Mana cost reduced to 3/1 (by 1). '''It now belongs to all magic schools''', to avoid giving the enemy information on your secondary skills when using Disguise. | ||
* {{Sn|Visions}}: It is now a [[School of Water Magic]]'s spell. | * {{Sn|Visions}}: It is now a [[School of Water Magic]]'s spell. | ||
[[Category:Pumpkin Patch]] | [[Category:Pumpkin Patch]] | ||
Revision as of 11:17, 31 October 2025
Combat Spells
Slow: Mana cost increased to 12/11 (by 6). AI value: 8/8/16/24
Cure: Base healing increased to 10/10/20/50 (from 10/10/20/30). No longer removes Hypnosis, and no longer affects War Machines.
Protection from Water: Mana cost reduced to 4/3 (by 1)
Protection from Fire: Mana 7/6
Quicksand spawns 6/6/7/8 mines (instead of 4/4/6/8)
Protection from Air: Mana cost increased to 11/9 (by 4)
Fortune: Mana cost reduced by 3.
Remove Obstacle: Mana cost reduced to 3/1 (by 4)
Magic Arrow's base damage increased to 10/10/20/50 (from 10/10/20/30)
Blind: Mana cost increased to 20/'18 (by 10)
Ice Bolt: Base damage increased to 15/15/30/60 (from 10/10/20/50)
Weakness: Mana cost reduced to 6/4 (by 2). The effect was increased to 4/4/8/8.
Fire Wall: Mana cost increased to 10/8 (by 2); base damage decreased to 10/10/20/30 (from 10/10/20/50), damage multiplier increased to 20 x power (by 5).
Animate Dead: Animated HP reduced to 30/30/60/120 (instead of 30/30/60/160)
Hypnotize: HP threshold multiplier: 40 x power. The duration is now 3 turns, regardless of Spell Power. AI value: 50/50/75/100.
- As a result,

Fangarms have been altered: Atk 14 (increased by 4), Def 10 (reduced by 2), HP 80 (increased by 30), Dmg 10-14 (increased by 2), growth 2 (reduced by 1), cost 800 (increased by 200). They are now a level 6 unit and 5-12 of them spawn when randomly generated.
- As a result,
Fireball: Damage increased to 20/20/40/80 + 15 x power (from 10/10/20/50 + 10 x power)
Misfortune: Mana cost reduced by 6.
Land Mine spawns 6/6/7/8 mines (instead of 4/4/6/8). Damage scaling increased to 15 x power (from 10 x power).
Frost Ring: Increased the damage base to 25/25/50/100 (from 15/15/30/60). AI value increased to 15
Mirth: Mana cost reduced by 6.
Anti-Magic: No longer removes negative effects from the target.
Meteor Shower: Mana cost increased to 20/16 (by 4).
Sorrow: Mana cost reduced by 8.
Counterstrike: Mana cost reduced to 8/4 (by 12). 1/1/3/3 extra counterstrikes. AI value: 10/10/15/15.
Armageddon: Damage: 30/30/60/120 + 40 x SP -> 20/20/40/80 + 40 x SP
Slayer: Damage bonus increased to 16. It is now a mass spell at expert.
Fire Shield: 20/20/25/25% damage reflection. AI value: 10/10/15/20. It is now a mass spell at expert
Inferno: Mana cost increased to 20/16 (by 4). Damage increased to 25/25/50/100 + 15 x power from 20/20/40/80 + 10 x power. AI value: 30.
Frenzy doubles Attack, instead of Adding Defense to Attack (but still reduces Defense to 0).
Berserk's mana cost was increased to 24 / 20 (by 4).
Clone's mana cost has been changed to 28 / 24 / 16 / 12 (scaling the same way as the Teleport spell)
Prayer no longer affects the Undead, just like
Bless
Implosion: Mana cost 35 / 30 (by 5)
Magic Mirror has a 50/50/75/75% chance to block an incoming spell. Applies to all allies when used with Expert Air Magic.
Fly: Mana cost reduced by 5.
Sacrifice resurrects (SP + 3/3/6/12 + health) x #Creatures
Adventure Map Spells
Town Portal: Mana cost increased to 24/20/20/20 (by 4). Belongs now to all Magic Schools. Movement cost increased by 200.
Dimension Door: Belongs to all schools of magic now. Limited to once / once / once / twice per day (instead of 1/2/3/4 times a day). Mana cost increased to 35/30 (by 10). Movement cost increased by 200.
Disguise: Mana cost reduced to 3/1 (by 1). It now belongs to all magic schools, to avoid giving the enemy information on your secondary skills when using Disguise.
Visions: It is now a School of Water Magic's spell.