Resurrection: Difference between revisions
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(comparation of spells, right format (correct horse staple battery)) |
(Undo revision 18842 by 91.119.222.29 (talk)) |
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| cost = 20 | | cost = 20 | ||
| duration = combat/permanent | | duration = combat/permanent | ||
| b_effect = Target, allied troop with dead creatures has | | b_effect = Target, allied troop with dead creatures has (40 + (power x 50)) health worth of creatures restored to life for the duration of the current battle. | ||
| a_effect = Same as basic effect, except that | | a_effect = Same as basic effect, except that (80 + (power x 50)) health worth of creatures are restored permanently. | ||
| e_effect = Same as advanced effect, except that | | e_effect = Same as advanced effect, except that (160 + (power x 50)) health worth of creatures are restored. | ||
}} It ressurects dead creatures in target allied stack. Resurrection does not work [[undead]], [[elemental]]s, [[golem]]s or or [[war machine]]s. | }} It ressurects dead creatures in target allied stack. Resurrection does not work [[undead]], [[elemental]]s, [[golem]]s or or [[war machine]]s. | ||
Revision as of 14:32, 1 August 2014
Resurrection | |||||||||||||||||||||||||
School: | earth magic | ||||||||||||||||||||||||
Level: | 4th | ||||||||||||||||||||||||
Cost: | 20 | ||||||||||||||||||||||||
Duration: | combat/permanent | ||||||||||||||||||||||||
Basic effect | |||||||||||||||||||||||||
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Advanced effect | |||||||||||||||||||||||||
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Expert effect | |||||||||||||||||||||||||
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Probability of occurrence (%): | |||||||||||||||||||||||||
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Resurrection is a 4th level spell in the School of earth magic. It ressurects dead creatures in target allied stack. Resurrection does not work undead, elementals, golems or or war machines.
Warlocks Jeddite and Alamar specialize in resurrection. Additionally, archangels are capable of casting resurrection.