Ice Bolt: Difference between revisions

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(water magic damage spells added)
(Revision as of 22:18, 19 March 2014 by Kapteeni Ruoska)
Line 4: Line 4:
  | cost        = 8
  | cost        = 8
  | duration    = instant
  | duration    = instant
  | b_effect    = Damage, Single target, Target stack recieves 30+ (0.5x (10+ 20 dmg per power point) damage.
  | b_effect    = Target enemy troop receives (10 + (power x 20)) damage.
  | a_effect    = Damage, Single target, Target stack recieves 40+ (1x (20) + 20 dmg per power point) damage.
  | a_effect    = Target enemy troop receives (20 + (power x 20)) damage.
  | e_effect    = Damage, Single target, Target stack recieves 50+ (1.5x (30) + 20 dmg per power point) damage.
  | e_effect    = Target enemy troop receives (30 + (power x 20)) damage.
}}
}}


Line 19: Line 19:


[[Category: Spells]]
[[Category: Spells]]
== Water Magic Damage Spells ==
{| class=wikitable
!Spell Name!!Single Target!!Bonus damage at Basic!!Bonus at Adv!!Bonus at Expert!!Variable Damage
|-
|[[Magic Arrow]]||Yes||1x (10 dmg)||2x (20 dmg)|| 3x (30 dmg) ||10 dmg / spell power
|-
|[[Frost Ring]]||No, splash damage to bystanders, not target|| 1.5x (15 dmg) || 3x (30 dmg)|| 6x (60 dmg) || 10 dmg / spell power point
|-
|[[Ice Bolt]]||Yes|| 0.5x (10 dmg) || 1x (20 dmg)|| 1.5x (30 dmg) || 20 dmg / spell power point
|}

Revision as of 14:34, 1 August 2014

School of Water Magic
Symbol for School of Water Magic
Level 1
 Bless
 Cure
 Dispel
 Magic Arrow *
 Protection from Water
 Summon Boat
Level 2
 Ice Bolt
 Remove Obstacle
 Scuttle Boat
 Visions *
 Weakness
Level 3
 Forgetfulness
 Frost Ring
 Mirth
 Teleport
Level 4
 Clone
 Prayer
 Water Walk
Level 5
 Summon Water Elemental
School of Air Magic
School of Earth Magic
School of Fire Magic
Ice Bolt
School:  water magic
Level:  2nd
Cost:  8
Duration:  instant
 Basic effect
Target enemy troop receives (10 + (power x 20)) damage.
 Advanced effect
Target enemy troop receives (20 + (power x 20)) damage.
 Expert effect
Target enemy troop receives (30 + (power x 20)) damage.
 Probability of occurrence (%):
Castle   
Rampart   
Tower    (*)
Inferno   
Necropolis   
Dungeon   
Stronghold   
Fortress   
Conflux   
Cove Horn of the Abyss   
Factory Horn of the Abyss   
* Without Library

Ice Bolt is a 2nd level spell in the School of water magic.

Heroes specializing in Ice Bolt

Units immune to its effects

Units extra vulnerable to its effects