Resurrection: Difference between revisions
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| a_effect = Same as basic effect, except that (80 + (power x 50)) health worth of creatures are restored permanently. | | a_effect = Same as basic effect, except that (80 + (power x 50)) health worth of creatures are restored permanently. | ||
| e_effect = Same as advanced effect, except that (160 + (power x 50)) health worth of creatures are restored. | | e_effect = Same as advanced effect, except that (160 + (power x 50)) health worth of creatures are restored. | ||
}} It ressurects dead creatures in target allied stack. Resurrection does not work [[undead]], [[elemental]]s, [[golem]]s or [[war machine]]s. | }} It ressurects dead creatures in target allied stack. Resurrection does not work on [[undead]], [[elemental]]s, [[golem]]s or [[war machine]]s. | ||
[[Warlock]]s [[Jeddite]] and [[Alamar]] specialize in Resurrection. Additionally, [[Archangel]]s are capable of casting Resurrection. | [[Warlock]]s [[Jeddite]] and [[Alamar]] specialize in Resurrection. Additionally, [[Archangel]]s are capable of casting Resurrection. | ||
[[Category: Spells]] | [[Category: Spells]] |
Revision as of 14:04, 12 September 2016
Resurrection | |||||||||||||||||||||||||
School: | Earth Magic | ||||||||||||||||||||||||
Level: | 4th | ||||||||||||||||||||||||
Cost: | 20 | ||||||||||||||||||||||||
Duration: | combat/permanent | ||||||||||||||||||||||||
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Resurrection is a 4th level spell in the School of Earth Magic. It ressurects dead creatures in target allied stack. Resurrection does not work on undead, elementals, golems or war machines.
Warlocks Jeddite and Alamar specialize in Resurrection. Additionally, Archangels are capable of casting Resurrection.