Sorcery: Difference between revisions
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== Importance == | == Importance == | ||
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For a magically-oriented hero, Sorcery is a good supporting skill. It makes little effect on basic level and/or with low [[spell power]], but on expert level Sorcery does a good job for a strong magician. It's a good idea to start with a hero whose [[specialty]] is Sorcery; for example, [[Malekith]] is possibly the best hero for [[Dragogeddon]] since he is basing in [[Dungeon]] and therefore [[Armageddon]] and [[Black Dragon]]s are both at his service ([[Rampart]]'s [[Alagar]] is also capable for Dragogeddon using [[Gold Dragon]]s, but Armageddon isn't available in Rampart). However, if a hero is more a warrior than a magician, and will probably never get superior spell power and [[knowledge]], possibly it's better to concentrate on something else, as e.g. [[Wisdom]] and [[Earth Magic]] are more universal. | For a magically-oriented hero, Sorcery is a good supporting skill. It makes little effect on basic level and/or with low [[spell power]], but on expert level Sorcery does a good job for a strong magician. It's a good idea to start with a hero whose [[specialty]] is Sorcery; for example, [[Malekith]] is possibly the best hero for [[Dragogeddon]] since he is basing in [[Dungeon]] and therefore [[Armageddon]] and [[Black Dragon]]s are both at his service ([[Rampart]]'s [[Alagar]] is also capable for Dragogeddon using [[Gold Dragon]]s, but Armageddon isn't available in Rampart). However, if a hero is more a warrior than a magician, and will probably never get superior spell power and [[knowledge]], possibly it's better to concentrate on something else, as e.g. [[Wisdom]] and [[Earth Magic]] are more universal. | ||
Revision as of 15:26, 5 March 2021
Sorcery is a secondary skill that increases the damage of spells up to 15%.
Heroes with Sorcery as a starting skill:
- Alagar the Druid (Basic)
- Gird the Battle Mage (Basic)
- Josephine the Alchemist (Basic)
- Malekith the Warlock (Basic)
- Sandro the Necromancer (Basic)
- Solmyr the Wizard (Basic)
- Styg the Witch (Basic)
- Zydar the Heretic (Basic)
- Spint the Navigator (Basic)
Heroes with a Sorcery specialty:
The following heroes all receive a 5% per level bonus to their Sorcery skill:
- Gird the Battle Mage
- Malekith the Warlock
- Sandro the Necromancer
- Styg the Witch
- Zydar the Heretic
- Spint the Navigator
Importance
User commentary
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For a magically-oriented hero, Sorcery is a good supporting skill. It makes little effect on basic level and/or with low spell power, but on expert level Sorcery does a good job for a strong magician. It's a good idea to start with a hero whose specialty is Sorcery; for example, Malekith is possibly the best hero for Dragogeddon since he is basing in Dungeon and therefore Armageddon and Black Dragons are both at his service (Rampart's Alagar is also capable for Dragogeddon using Gold Dragons, but Armageddon isn't available in Rampart). However, if a hero is more a warrior than a magician, and will probably never get superior spell power and knowledge, possibly it's better to concentrate on something else, as e.g. Wisdom and Earth Magic are more universal.
Chance to get
Town | Class | Chance to learn |
---|---|---|
Castle | Knight | 1 (lowest) |
Castle | Cleric | 5 |
Rampart | Ranger | 2 |
Rampart | Druid | 6 |
Tower | Alchemist | 3 |
Tower | Wizard | 8 |
Inferno | Demoniac | 3 |
Inferno | Heretic | 6 |
Necropolis | Death Knight | 4 |
Necropolis | Necromancer | 6 |
Dungeon | Overlord | 2 |
Dungeon | Warlock | 10 (highest) |
Stronghold | Barbarian | 1 (lowest) |
Stronghold | Battle Mage | 6 |
Fortress | Beastmaster | 1 (lowest) |
Fortress | Witch | 8 |
Conflux | Planeswalker | 1 (lowest) |
Conflux | Elementalist | 8 |
Cove | Captain | 2 |
Cove | Navigator | 6 |
Factory | Mercenary | {{{21}}} |
Factory | Artificer | {{{22}}} |
|}