Magic Arrow: Difference between revisions
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[[Category: Spells]] | [[Category: Spells]] |
Revision as of 23:35, 7 December 2023
Magic Arrow | |||||||||||||||||||||||||
School: | all schools | ||||||||||||||||||||||||
Level: | 1st | ||||||||||||||||||||||||
Cost: | 5/4 | ||||||||||||||||||||||||
Duration: | instant | ||||||||||||||||||||||||
Basic effect | |||||||||||||||||||||||||
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Advanced effect | |||||||||||||||||||||||||
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Expert effect | |||||||||||||||||||||||||
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Probability of occurrence (%): | |||||||||||||||||||||||||
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Magic Arrow is a 1st level spell, alongside Visions, it is the only spell that belongs to all schools of magic.
Magic arrow is one of the game's direct damage spells
In spell book , the magic arrow will belong to the school with the highest secondary magic skill (e.g. earth magic). If a unit has resistance or vulnerability to a certain school, they will transfer to Magic Arrow as well, regardless of the skills of the casting hero.
Heroes starting with Magic Arrow:
- Charna the Death Knight
- Ciele the Elementalist
- Clavius the Death Knight
- Iona the Alchemist
- Isra the Death Knight
- Malcom the Druid
- Mutare the Overlord
- Mutare Drake the Overlord
- Rissa the Alchemist
- Rosic the Witch
- Tamika the Death Knight
- Thane the Alchemist
- Torosar the Alchemist
- Vey the Battle Mage
Heroes specialising in Magic Arrow:
- Ciele the Elementalist
Creatures immune to Magic Arrow:
- Fire and Energy Elementals
- Firebirds *(not in Horn of the Abyss) and Phoenixes
Creatures capable of casting Magic Arrow:
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Magic Arrow can be a quite useful spell in the early part of the game, and later on for killing off small stacks or Clones. |