Vidomina (Master)
Vidomina the Wizard | |||||||||||
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Basic information: | |||||||||||
VidominaVidomina | Class: | Wizard | |||||||||
Gender: | Female | ||||||||||
Race: | Human | ||||||||||
Vidomina should have been dead a long time ago. Her "go anywhere, do anything" attitude has put her into situations that she should have never survived. Her biggest secret is she yearns to become a true Necromancer. | |||||||||||
Specialty: Fortune | |||||||||||
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Starting primary skills: | |||||||||||
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Starting secondary skills: | |||||||||||
Basic Wisdom | |||||||||||
Basic Intelligence | |||||||||||
Starting troops: | |||||||||||
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Starting troops : | |||||||||||
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Starting spell: | |||||||||||
Fortune | |||||||||||
Starting movement points: | |||||||||||
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Vidomina the Wizard is a Necropolis hero. Vidomina starts with a spell book and the spell Fortune.
Vidomina the Wizard is a campaign exclusive hero and is not playable in custom made maps. In "Master" in the Shadow of Death campaign "Rise of the Necromancer", Vidomina is presented as a female Wizard (despite her being referred to as an Alchemist). However, her starting primary skills are Attack 0, Defense 0, Spell Power 1 and Knowledge 1 (instead of Attack 0, Defense 0, Spell Power 2 and Knowledge 3), and her starting amount of spell points is 12/12.
She has starting secondary skills of Basic Wisdom and Basic Intelligence.
Her specialty corresponds to that of Daremyth, and her biography is modified from Daremyth's biography.
Vidomina in "Master".
Oddly enough, she does even have the same icon (portrait) as Daremyth, despite Vidomina being a human lady and Daremyth a female genie.