Frost Ring
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School:
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water magic
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Level:
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3rd
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Cost:
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12
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Duration:
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instant
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Basic effect
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Splash Damage, bystanders, troops in hexes surrounding target hex receive 25+ (1.5x (15) + 10 dmg each power point) in damage. Target hex is unaffected.
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Advanced effect
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Splash Damage, bystanders, troops in hexes surrounding target hex receive 40+ (3x (30) + 10 dmg each power point) in damage. Target hex is unaffected.
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Expert effect
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Splash Damage, bystanders, troops in hexes surrounding target hex receive 70+ (6x (60) + 10 dmg each power point) in damage. Target hex is unaffected.
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Probability of occurrence (%):
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Frost Ring is a 3rd level spell in the School of water magic. It causes troops in the hexes surrounding target hex receive damage.
Heroes specializing in Frost Ring
Units immune to its effects
Water Magic Damage Spells
Spell Name |
Single Target |
Bonus damage at Basic |
Bonus at Adv |
Bonus at Expert |
Variable Damage
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Magic Arrow |
Yes |
1x (10 dmg) |
2x (20 dmg) |
3x (30 dmg) |
10 dmg / spell power
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Frost Ring |
No, splash damage to bystanders, not target |
1.5x (15 dmg) |
3x (30 dmg) |
6x (60 dmg) |
10 dmg / spell power point
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Ice Bolt |
Yes |
0.5x (10 dmg) |
1x (20 dmg) |
1.5x (30 dmg) |
20 dmg / spell power point
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