| Druid
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| Skills
|
1
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2–9
|
>10
|
| Attack:
|
0
|
10%
|
20%
|
| Defense:
|
2
|
20%
|
20%
|
| Power:
|
1
|
35%
|
30%
|
| Knowledge:
|
2
|
35%
|
30%
|
|
| Chances of secondary skills
|
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Druids are the magic heroes of Rampart.
"Druids are mystics who draw their power from a harmonic relationship with the land. While they pursue their mystical knowledge, their outdoor living causes them to acquire a balance of physical skills." RoE manual
As they are heroes of a good town, they can get experience by sacrificing only artifacts on Altar of Sacrifice and in Grotto
.
All druids start with the secondary skill Wisdom. They cannot learn Necromancy and Interference
, which means they can only acquire them from Witch Huts (if allowed), Scholars, Seer's Huts, Pandora's Boxes or Events.
| Most likely to learn:
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Unlikely to learn:
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Cannot learn:
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| [Switch to Horn of the Abyss][Switch to Shadow of Death]
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See Also: