Ice Bolt

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Revision as of 09:55, 27 July 2014 by 91.119.222.29 (talk) (water magic damage spells added)
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School of Water Magic
Symbol for School of Water Magic
Level 1
 Bless
 Cure
 Dispel
 Magic Arrow *
 Protection from Water
 Summon Boat
Level 2
 Ice Bolt
 Remove Obstacle
 Scuttle Boat
 Visions *
 Weakness
Level 3
 Forgetfulness
 Frost Ring
 Mirth
 Teleport
Level 4
 Clone
 Prayer
 Water Walk
Level 5
 Summon Water Elemental
School of Air Magic
School of Earth Magic
School of Fire Magic
Ice Bolt
School:  water magic
Level:  2nd
Cost:  8
Duration:  instant
 Basic effect
Damage, Single target, Target stack recieves 30+ (0.5x (10) + 20 dmg per power point) damage.
 Advanced effect
Damage, Single target, Target stack recieves 40+ (1x (20) + 20 dmg per power point) damage.
 Expert effect
Damage, Single target, Target stack recieves 50+ (1.5x (30) + 20 dmg per power point) damage.
 Probability of occurrence (%):
Castle   
Rampart   
Tower    (*)
Inferno   
Necropolis   
Dungeon   
Stronghold   
Fortress   
Conflux   
Cove Horn of the Abyss   
Factory Horn of the Abyss   
* Without Library

Ice Bolt is a 2nd level spell in the School of water magic.

Heroes specializing in Ice Bolt

Units immune to its effects

Units extra vulnerable to its effects

Water Magic Damage Spells

Spell Name Single Target Bonus damage at Basic Bonus at Adv Bonus at Expert Variable Damage
Magic Arrow Yes 1x (10 dmg) 2x (20 dmg) 3x (30 dmg) 10 dmg / spell power
Frost Ring No, splash damage to bystanders, not target 1.5x (15 dmg) 3x (30 dmg) 6x (60 dmg) 10 dmg / spell power point
Ice Bolt Yes 0.5x (10 dmg) 1x (20 dmg) 1.5x (30 dmg) 20 dmg / spell power point