Magic Arrow
Magic Arrow | |||||||||||||||||||||||||
School: | all schools | ||||||||||||||||||||||||
Level: | 1st | ||||||||||||||||||||||||
Cost: | 5 | ||||||||||||||||||||||||
Duration: | instant | ||||||||||||||||||||||||
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Magic Arrow is a 1st level spell, and alongside with the visions, are the only spells that belong to all schools of magic.
In spell book , the magic arrow will belong to the school with the highest secondary magic skill (e.g. earth magic). If a unit has resistance or vulnerability to a certain school, they will transfer to Magic Arrow as well, regardless of the skills of the casting hero.
Creatures Immune to Magic Arrow:
- Efreeti/ Efreet Sultans
- Fire Elementals/ Energy Elementals
- Magic Elementals
- Firebirds/ Phoenixes
- Green Dragons/ Gold Dragons
- Red Dragons/ Black Dragons
- Azure Dragons
Heroes starting with Magic Arrow:
- Charna the Death Knight
- Ciele the Elementalist
- Clavius the Death Knight
- Iona the Alchemist
- Isra the Death Knight
- Malcom the Druid
- Rissa the Alchemist
- Rosic the Witch
- Tamika the Death Knight
- Thane the Alchemist
- Torosar the Alchemist
- Vey the Battle Mage
Heroes that specializes in Magic Arrow:
- Ciele the Elementalist
Comments
Magic Arrow can be a quite useful spell in the early part of the game, and later on for killing off small stacks or Clones.