Difference between revisions of "Earthquake"

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  | e_effect    = Does one point of damage to four random castle walls during siege combat.
 
  | e_effect    = Does one point of damage to four random castle walls during siege combat.
 
}} The spell does one point of damage to random castle [[wall]]s and/or [[arrow towers]].
 
}} The spell does one point of damage to random castle [[wall]]s and/or [[arrow towers]].
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Earthquake cannot be cast if the combat is outside a town or in a town which isn't fortified.
  
 
{{user commentary|
 
{{user commentary|

Latest revision as of 22:14, 26 November 2021

School of Earth Magic
Symbol for School of Earth Magic
Level 1
 Magic Arrow *
 Shield
 Slow
 Stone Skin
 View Earth
Level 2
 Death Ripple
 Quicksand
 Visions *
Level 3
 Animate Dead
 Anti-Magic
 Earthquake
 Force Field
 Protection from Earth
Level 4
 Meteor Shower
 Resurrection
 Sorrow
 Town Portal
Level 5
 Implosion
 Summon Earth Elemental
School of Air Magic
School of Fire Magic
School of Water Magic
Earthquake
Earthquake.png
School:  Earth Magic
Level:  3rd
Cost:  20/17
Duration:  instant
 Basic effect
Does one point of damage to two random castle walls during siege combat.
 Advanced effect
Does one point of damage to three random castle walls during siege combat.
 Expert effect
Does one point of damage to four random castle walls during siege combat.
 Probability of occurrence (%):
Town portrait Castle small.gif Castle   13
Town portrait Rampart small.gif Rampart   24
Town portrait Tower small.gif Tower   17 (13*)
Town portrait Inferno small.gif Inferno   25
Town portrait Necropolis small.gif Necropolis   13
Town portrait Dungeon small.gif Dungeon   13
Town portrait Stronghold small.gif Stronghold   13
Town portrait Fortress small.gif Fortress   90
Town portrait Conflux small.gif Conflux   13
Town portrait Cove small.gif Cove Horn of the Abyss   24
* Without Library

Earthquake is a 3rd level spell in the School of Earth Magic. The spell does one point of damage to random castle walls and/or arrow towers.

Earthquake cannot be cast if the combat is outside a town or in a town which isn't fortified.

User commentary

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Some may find the information in this section subjective or irrelevant.

When invading a town, Earthquake can make the job much easier. Together with ballistics, the siege walls will be down in the first rounds of the combat. The only downside is, that the mana cost is quite steep. Earthquake cannot be cast if the combat is outside a town or in a town which isn't fortified.