Merist: Difference between revisions

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{{Fortress heroes}}{{Hero
{{FortressHeroesNew}}{{HeroNew
| picture    = Merist
| hpicture  = _(HotA)
  | town      = Fortress
  | town      = Fortress
  | class      = Witch
  | class      = Witch
  | gender    = Female
  | gender    = Female
  | race      = Gnoll
  | race      = {{gl|Gnoll}}
  | biography  = Merist was supposed to have been the healer of her village, but when it was discovered that her magical powers were far greater than what would be required as a village healer, she was quickly pressed into the service of [[Tatalia]].
  | biography  = Merist was supposed to have been the healer of her village, but when it was discovered that her magical powers were far greater than what would be required as a village healer, she was quickly pressed into the service of [[Tatalia]].
  | specialty  = Stone Skin
  | specialty  = Stone Skin
  | s_text    = Casts [[stone skin]] with increased effect, based on hero level compared to the level of the target unit.
  | s_text    = {{swh|Casts Stone Skin with effect increased by 10 for level 1–2 creatures, by 8 for level 3–4 creatures, by 6 for level 5–6 creatures, and by 4 for level 7 creatures.|Casts Stone Skin with effect increased by 3 for level 1–2 creatures, by 2 for level 3–4 creatures, and by 1 for level 5–6 creatures.}}
  | skill_1    = Basic Wisdom
  | skill_1    = Basic Wisdom
  | skill_2    = Basic Learning
  | skill_2    = Basic Learning
Line 12: Line 14:
  | troop_2    = Lizardman
  | troop_2    = Lizardman
  | troop_3    = Serpent Fly
  | troop_3    = Serpent Fly
  | nmb_1      = 10–20
  | nmb_1      = {{swh|noicon=|15–25|10–20}}
  | nmb_2      = 4–7
  | nmb_2      = 4–7
  | nmb_3      = 2–4
  | nmb_3      = {{swh|noicon=|3–4|2–4}}
  | spell      = Stone Skin
  | spell      = Stone Skin
  | nowar      =  
  | s_mp      = 1560
}}
}}


Merist's specialty gives in addition to the normal [[stone skin]] defense bonus:
== Story ==
<br>{{-}}{{-}}{{-}}{{-}} +3 to creatures on level 1–2
{{PAGENAME}} does not appear in the story text of any campaign levels.
<br>{{-}}{{-}}{{-}}{{-}} +2 to creatures on level 3–4
<br>{{-}}{{-}}{{-}}{{-}} +1 to creatures on level 5–6
<br>{{-}}{{-}}{{-}}{{-}} No additional bonus for creatures on level 7.
<br>


== See also ==
== Appearances ==
[[List of heroes]]<br>
{{hc old campaign}}
[[List of heroes (HotA)]]
;[[Masters of the Elements]]
:[[Don't Drink the Water]] as an enemy.
 
==Specialty==
Merist's specialty gives in addition to the normal [[Stone Skin]] [[defense]] bonus:
<br />{{---}} +3 to creatures on level 1–2
<br />{{---}} +2 to creatures on level 3–4
<br />{{---}} +1 to creatures on level 5–6
<br />{{---}} No additional bonus for creatures on level 7.
 
Although the in-game description of the specialty states, "based on hero level compared to the level of the target unit", the hero's level has no effect on the specialty.
 
{{hero 'see also'}}


[[Category: Witches]]
[[Category: Witches]]
__NOTOC__
__NOTOC__

Latest revision as of 03:28, 5 March 2025

Merist the Witch
Merist
Female
0
1
2
2
Merist was supposed to have been the healer of her village, but when it was discovered that her magical powers were far greater than what would be required as a village healer, she was quickly pressed into the service of Tatalia.
Casts Stone Skin with effect increased by 10 for level 1–2 creatures, by 8 for level 3–4 creatures, by 6 for level 5–6 creatures, and by 4 for level 7 creatures. Horn of the Abyss
Basic
Basic
15–25 Gnoll (100%)
4–7 Lizardman (100%) Horn of the Abyss
3–4 Serpent Fly (100%) Horn of the Abyss
Stone Skin
1560

Story[edit | hide | hide all]

Merist does not appear in the story text of any campaign levels.

Appearances[edit | hide]

The following Heroes Chronicles campaign happens long before the Restoration Wars, so this appearance should not be considered canonical.

Masters of the Elements
Don't Drink the Water as an enemy.

Specialty[edit | hide]

Merist's specialty gives in addition to the normal Stone Skin defense bonus:
    +3 to creatures on level 1–2
    +2 to creatures on level 3–4
    +1 to creatures on level 5–6
    No additional bonus for creatures on level 7.

Although the in-game description of the specialty states, "based on hero level compared to the level of the target unit", the hero's level has no effect on the specialty.

See Also:[edit | hide]