Merist: Difference between revisions
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{{ | {{FortressHeroesNew}}{{HeroNew | ||
| picture = Merist | |||
| hpicture = _(HotA) | |||
| town = Fortress | | town = Fortress | ||
| class = Witch | | class = Witch | ||
| gender = Female | | gender = Female | ||
| race = Gnoll | | race = {{gl|Gnoll}} | ||
| biography = Merist was supposed to have been the healer of her village, but when it was discovered that her magical powers were far greater than what would be required as a village healer, she was quickly pressed into the service of [[Tatalia]]. | | biography = Merist was supposed to have been the healer of her village, but when it was discovered that her magical powers were far greater than what would be required as a village healer, she was quickly pressed into the service of [[Tatalia]]. | ||
| specialty = Stone Skin | | specialty = Stone Skin | ||
| s_text = Casts | | s_text = {{swh|Casts Stone Skin with effect increased by 10 for level 1–2 creatures, by 8 for level 3–4 creatures, by 6 for level 5–6 creatures, and by 4 for level 7 creatures.|Casts Stone Skin with effect increased by 3 for level 1–2 creatures, by 2 for level 3–4 creatures, and by 1 for level 5–6 creatures.}} | ||
| skill_1 = Basic Wisdom | | skill_1 = Basic Wisdom | ||
| skill_2 = Basic Learning | | skill_2 = Basic Learning | ||
Line 12: | Line 14: | ||
| troop_2 = Lizardman | | troop_2 = Lizardman | ||
| troop_3 = Serpent Fly | | troop_3 = Serpent Fly | ||
| nmb_1 = 10–20 | | nmb_1 = {{swh|noicon=|15–25|10–20}} | ||
| nmb_2 = 4–7 | | nmb_2 = 4–7 | ||
| nmb_3 = 2–4 | | nmb_3 = {{swh|noicon=|3–4|2–4}} | ||
| spell = Stone Skin | | spell = Stone Skin | ||
| | | s_mp = 1560 | ||
}} | }} | ||
== Story == | |||
{{PAGENAME}} does not appear in the story text of any campaign levels. | |||
== | == Appearances == | ||
[[ | {{hc old campaign}} | ||
;[[Masters of the Elements]] | |||
:[[Don't Drink the Water]] as an enemy. | |||
==Specialty== | |||
Merist's specialty gives in addition to the normal [[Stone Skin]] [[defense]] bonus: | |||
<br />{{---}} +3 to creatures on level 1–2 | |||
<br />{{---}} +2 to creatures on level 3–4 | |||
<br />{{---}} +1 to creatures on level 5–6 | |||
<br />{{---}} No additional bonus for creatures on level 7. | |||
Although the in-game description of the specialty states, "based on hero level compared to the level of the target unit", the hero's level has no effect on the specialty. | |||
{{hero 'see also'}} | |||
[[Category: Witches]] | [[Category: Witches]] | ||
__NOTOC__ | __NOTOC__ |
Latest revision as of 03:28, 5 March 2025

Merist the Witch
Female
0
1
2
2
Merist was supposed to have been the healer of her village, but when it was discovered that her magical powers were far greater than what would be required as a village healer, she was quickly pressed into the service of Tatalia.
Basic
Basic
15–25 Gnoll (100%)
4–7 Lizardman (100%) 

1560
Story[edit | hide | hide all]
Merist does not appear in the story text of any campaign levels.
Appearances[edit | hide]
- Masters of the Elements
- Don't Drink the Water as an enemy.
Specialty[edit | hide]
Merist's specialty gives in addition to the normal Stone Skin defense bonus:
+3 to creatures on level 1–2
+2 to creatures on level 3–4
+1 to creatures on level 5–6
No additional bonus for creatures on level 7.
Although the in-game description of the specialty states, "based on hero level compared to the level of the target unit", the hero's level has no effect on the specialty.