Hypnotize: Difference between revisions

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{{spelltable|Air Magic|18|??|3rd}}
{{Air spells}}{{Spell|13|13|32|24|25|0|24|13|17|35|13|13
 
| school      = Air Magic
 
| level      = 3rd
Puts an enemy unit under your control. It counts as an allied unit. It can be attacked without fear of [[Retaliation]]. It cannot block enemy shooters. The total [[Health]] of the stack may not excede what's outlined below.
| cost        = 18/15
{{skills|Effect|Health must be less than ([[Spell Power]]*25 +10)|Cost reduced by 3|Health must be less than ([[Spell Power]]*25 +20)|Health must be less than ([[Spell Power]]*25 +50)}}
| duration    = 1 rnd/[[spell power|sp]]
 
| b_effect    = Target, enemy troop of less than (10 + (power x 25)) health is put under your control.
==Heroes specializing in Hypnotize==
| a_effect    = Target, enemy troop of less than (20 + (power x 25)) health is put under your control.
*[[Astral]] the [[Wizard]]
| e_effect    = Target, enemy troop of less than (50 + (power x 25)) health is put under your control.
 
}} It is a [[mind spell]] that puts an enemy creature stack under the caster's control and treats them as an allied unit for the spell's duration. Although the spell description says the hypnotized troop can be attacked without fear of [[retaliation]], this is not true: the unit retaliates as normal. The hypnotized unit does not block enemy shooters. However, a ranged hypnotized unit can be blocked by its previous owner's troops. Hypnotize limitation is based on the current stack size as if it was full health.
==Units immune to its effects==
*All units immune to [[Mind Spells]]
 
==Artifacts that render units immune to Hypnotize==
*[[Pendant of Free Will]]
*[[Badge of Courage]]
 
==Comments==
Since it can only affect a stack of less health than a [[Lightning Bolt]] would do, it's useless except in a rare few situations.


'''Heroes starting with Hypnotize:'''
* {{Hn|Astral|Wizard}}
'''Heroes specialising in Hypnotize:'''
* {{Hn|Astral|Wizard}}
'''Creatures immune to Hypnotize:'''
{{immune|mind=1|spell123=1|spell1234=1|spell12345=1}}
'''Creatures capable of casting Hypnotize:'''
* {{Cn|Fangarm}}: (advanced level){{-wh}}
'''Artifacts that provide immunity to Hypnotize:'''
* {{An|Pendant of Free Will}}
* {{An|Badge of Courage}} (not in {{hota}}{{-wh}})
* {{An|Sleepkeeper}}{{-wh}}
{{spell 'see also'}}
[[Category: Spells]]
[[Category: Spells]]
__NOTOC__

Latest revision as of 11:48, 2 November 2024

School of Air Magic
Symbol for the School of Air Magic
Level 1
 Haste
 Magic Arrow *
 View Air
Level 2
 Disguise
 Disrupting Ray
 Fortune
 Lightning Bolt
 Precision
 Protection from Air
 Visions *
Level 3
 Air Shield
 Destroy Undead
 Hypnotize
Level 4
 Chain Lightning
 Counterstrike
Level 5
 Dimension Door
 Fly
 Magic Mirror
 Summon Air Elemental
 Titan's Lightning Bolt
School of Earth Magic
School of Fire Magic
School of Water Magic
Hypnotize
School:  Air Magic
Level:  3rd
Cost:  18/15
Duration:  1 rnd/sp
 Basic effect
Target, enemy troop of less than (10 + (power x 25)) health is put under your control.
 Advanced effect
Target, enemy troop of less than (20 + (power x 25)) health is put under your control.
 Expert effect
Target, enemy troop of less than (50 + (power x 25)) health is put under your control.
 Probability of occurrence (%):
Castle   13
Rampart   13
Tower   32 (24*)
Inferno   25
Necropolis   0
Dungeon   24
Stronghold   13
Fortress   17
Conflux   35
Cove Horn of the Abyss   13
Factory Horn of the Abyss   13
* Without Library

Hypnotize is a 3rd level spell in the School of Air Magic. It is a mind spell that puts an enemy creature stack under the caster's control and treats them as an allied unit for the spell's duration. Although the spell description says the hypnotized troop can be attacked without fear of retaliation, this is not true: the unit retaliates as normal. The hypnotized unit does not block enemy shooters. However, a ranged hypnotized unit can be blocked by its previous owner's troops. Hypnotize limitation is based on the current stack size as if it was full health.

Heroes starting with Hypnotize:

Heroes specialising in Hypnotize:

Creatures immune to Hypnotize:

Creatures capable of casting Hypnotize:

Artifacts that provide immunity to Hypnotize:

See also:[edit | hide]