Terek: Difference between revisions

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{{Stronghold heroes}}{{Hero
{{StrongholdHeroesNew}}{{HeroNew
| hpicture  = _(HotA)
  | town      = Stronghold
  | town      = Stronghold
  | class      = Battle Mage
  | class      = Battle Mage
  | gender    = Male
  | gender    = Male
  | race      = Human
  | race      = {{gl|Human}}
  | biography  = Terek spent several years as a strong-man in the Circus of the Sun, challenging spectators to see who could throw large rocks the furthest.  One day he lost, and was run out of the Circus, but the man who had beaten him recruited him for the Krewlod Army.
  | biography  = Terek spent several years as a strong-man in the {{gl|Circus of the Sun}}, challenging spectators to see who could throw large rocks the furthest.  One day he lost, and was run out of the Circus, but the man who had beaten him recruited him for the {{gl|Krewlod}} Army.
  | specialty  = Haste
  | specialty  = Haste
  | s_text    = Casts [[haste]] with increased effect, based on the level of the target unit.
  | s_text    = {{swh|Casts Haste with effect increased by 3 for level 1–4 creatures, by 2 for level 5–6 creatures, and by 1 for level 7 creatures.|Casts Haste with effect increased by 3 for level 1–2 creatures, by 2 for level 3–4 creatures, and by 1 for level 5–6 creatures.}}
  | skill_1    = Basic Wisdom
  | skill_1    = Basic Wisdom
  | skill_2    = Basic Tactics
  | skill_2    = Basic Tactics
Line 12: Line 13:
  | troop_2    = Wolf Rider
  | troop_2    = Wolf Rider
  | troop_3    = Orc
  | troop_3    = Orc
  | nmb_1      = 15–25
  | nmb_1      = {{swh|noicon=|20–30|15–25}}
  | nmb_2      = 5–7
  | nmb_2      = 5–7
  | nmb_3      = 4–6
  | nmb_3      = {{swh|noicon=|5–6|4–6}}
  | spell      = Haste
  | spell      = Haste
  | nowar      =
  | s_mp      = {{swh|1560|1560–1630}}
| min_mp    = 1560
| max_mp    = 1630
| hota_mp    = 1560
| s_mp      =
}}
}}
== Story ==
In [[Retrieving the Cowl]], Terek was the first hero [[Sandro]] hired to retrieve the [[Vampire's Cowl]]. He was captured and imprisoned by bandits until [[Gem]] arrived and ransomed him and the cowl.


== Specialty ==
== Specialty ==
Although the in-game description of the specialty states, ''"based on hero level compared to the level of the target unit"'', the hero's level has no effect on the specialty.


Terek's specialty gives in addition to normal [[Haste]] speed bonuses
== Trivia ==
<br>{{-}}{{-}}{{-}}{{-}} +3 to creatures on level 1–2
* In [[For the Throne]], Terek was given the portrait of {{Hn|Dessa|0=}} and has the {{An|Scales of the Greater Basilisk}}.
<br>{{-}}{{-}}{{-}}{{-}} +2 to creatures on level 3–4
<br>{{-}}{{-}}{{-}}{{-}} +1 to creatures on level 5–6
<br>{{-}}{{-}}{{-}}{{-}} No additional bonus for creatures on level 7.
<br>
Although the description of the specialty states, "based on hero level compared to the level of the target unit", the hero's level has no effect on the specialty.


'''Speed of Stronghold creatures with normal Haste and Terek's Haste:'''
== Appearances ==
{| class="sortable wikitable" style="vertical-align:bottom;"
{{appear
|- style="font-weight:bold; background-color:#BFBFBF;"
|fol=
! Name
: {{enemy}}: [[Clan War]]
! Level
: {{enemy}}: [[For the Throne]]
! Speed
 
! style="background-color:#9BC2E6;" | Basic Haste
|nb=
! style="background-color:#9BC2E6;" | Adv./Expert Haste
: {{prison}}: [[Retrieving the Cowl]]
! style="background-color:#A9D08E;" | Terek Basic Haste
 
! style="background-color:#A9D08E;" | Terek Adv./Expert Haste
|boab=
|-
: {{player}}: [[On the Run]]
| {{Cn|Thunderbird }}
 
| style="background-color:#F2F2F2;" | 5+
|tsof=
| style="background-color:#F2F2F2;" | 11
: {{enemy}}: [[A New Enemy]]
| style="background-color:#DDEBF7;" | 14
}}
| style="background-color:#DDEBF7;" | 16
| style="background-color:#E2EFDA;" | 15
| style="background-color:#E2EFDA;" | 17
|-
| {{Cn|Ancient Behemoth}}
| style="background-color:#F2F2F2;" | 7+
| style="background-color:#F2F2F2;" | 9
| style="background-color:#DDEBF7;" | 12
| style="background-color:#DDEBF7;" | 14
| style="background-color:#E2EFDA;" | 12
| style="background-color:#E2EFDA;" | 14
|-
| {{Cn|Wolf Raider}}
| style="background-color:#F2F2F2;" | 2+
| style="background-color:#F2F2F2;" | 8
| style="background-color:#DDEBF7;" | 11
| style="background-color:#DDEBF7;" | 13
| style="background-color:#E2EFDA;" | 14
| style="background-color:#E2EFDA;" | 16
|-
| {{Cn|Cyclops King}}
| style="background-color:#F2F2F2;" | 6+
| style="background-color:#F2F2F2;" | 8
| style="background-color:#DDEBF7;" | 11
| style="background-color:#DDEBF7;" | 13
| style="background-color:#E2EFDA;" | 12
| style="background-color:#E2EFDA;" | 14
|-
| {{Cn|Hobgoblin}}
| style="background-color:#F2F2F2;" | 1+
| style="background-color:#F2F2F2;" | 7
| style="background-color:#DDEBF7;" | 10
| style="background-color:#DDEBF7;" | 12
| style="background-color:#E2EFDA;" | 13
| style="background-color:#E2EFDA;" | 15
|-
| {{Cn|Roc }}
| style="background-color:#F2F2F2;" | 5
| style="background-color:#F2F2F2;" | 7
| style="background-color:#DDEBF7;" | 10
| style="background-color:#DDEBF7;" | 12
| style="background-color:#E2EFDA;" | 11
| style="background-color:#E2EFDA;" | 13
|-
| {{Cn|Wolf Rider}}
| style="background-color:#F2F2F2;" | 2
| style="background-color:#F2F2F2;" | 6
| style="background-color:#DDEBF7;" | 9
| style="background-color:#DDEBF7;" | 11
| style="background-color:#E2EFDA;" | 12
| style="background-color:#E2EFDA;" | 14
|-
| {{Cn|Cyclops }}
| style="background-color:#F2F2F2;" | 6
| style="background-color:#F2F2F2;" | 6
| style="background-color:#DDEBF7;" | 9
| style="background-color:#DDEBF7;" | 11
| style="background-color:#E2EFDA;" | 10
| style="background-color:#E2EFDA;" | 12
|-
| {{Cn|Behemoth}}
| style="background-color:#F2F2F2;" | 7
| style="background-color:#F2F2F2;" | 6
| style="background-color:#DDEBF7;" | 9
| style="background-color:#DDEBF7;" | 11
| style="background-color:#E2EFDA;" | 9
| style="background-color:#E2EFDA;" | 11
|-
| {{Cn|Goblin}}
| style="background-color:#F2F2F2;" | 1
| style="background-color:#F2F2F2;" | 5
| style="background-color:#DDEBF7;" | 8
| style="background-color:#DDEBF7;" | 10
| style="background-color:#E2EFDA;" | 11
| style="background-color:#E2EFDA;" | 13
|-
| {{Cn|Orc Chieftain}}
| style="background-color:#F2F2F2;" | 3+
| style="background-color:#F2F2F2;" | 5
| style="background-color:#DDEBF7;" | 8
| style="background-color:#DDEBF7;" | 10
| style="background-color:#E2EFDA;" | 10
| style="background-color:#E2EFDA;" | 12
|-
| {{Cn|Ogre Mage}}
| style="background-color:#F2F2F2;" | 4+
| style="background-color:#F2F2F2;" | 5
| style="background-color:#DDEBF7;" | 8
| style="background-color:#DDEBF7;" | 10
| style="background-color:#E2EFDA;" | 10
| style="background-color:#E2EFDA;" | 12
|-
| {{Cn|Orc }}
| style="background-color:#F2F2F2;" | 3
| style="background-color:#F2F2F2;" | 4
| style="background-color:#DDEBF7;" | 7
| style="background-color:#DDEBF7;" | 9
| style="background-color:#E2EFDA;" | 9
| style="background-color:#E2EFDA;" | 11
|-
| {{Cn|Ogre}}
| style="background-color:#F2F2F2;" | 4
| style="background-color:#F2F2F2;" | 4
| style="background-color:#DDEBF7;" | 7
| style="background-color:#DDEBF7;" | 9
| style="background-color:#E2EFDA;" | 9
| style="background-color:#E2EFDA;" | 11
|}


'''Changed turn order for Terek:'''
{{user commentary|
* Now: [[Wolf Raider]]s will go right after the [[Thunderbird]]s, and then it is the [[Hobgoblin]]s turn.
Haste is very useful spell for offense oriented factions like stronghold. Units with low health and defense are much more effective, because they can strike first and at much greater distance. This is great for fragile units like wolf raiders. Haste is also useful for slow units, because they can be in the middle of the map (or close to enemy casters and archers) much faster.
* Before: [[Ancient Behemoth]]s go second followed by the [[Cyclops King]]s (Need to place the Cyclops Kings above the Wolf Raiders for this to work).
}}{{end of user commentary}}
This is somewhat less good if you need to strike immediately:
* Wolf Raiders are fragile (but deal a tremendous amount of damage), so they should never attack first if there will be retaliation.
* Hobgoblins can also deal out a lot of damage but are fragile as well.
* Only the Thunderbirds go before Wolf Raiders and Hobgoblins, so at least one of the two "fragile" stacks will get a retaliation if there is one.
* This may protect your Behemoths, but leads probably to more losses on your side.
* Without Terek, you can always strike first with your Ancient Behemoths to protect the Wolf Raiders and the Cyclops Kings can weaken a stack for the Hobgoblins.
If you wait with all your creatures in the first round, then this new order is a lot better:
* Wolf Raiders and Hobgoblins now go second and third-last.
* Without Terek they would go before your Behemoths.


{{hero 'see also'|style=}}
{{hero 'see also'|style=|bottom=* [[Haste specialty]]}}


[[Category: Battle mages]]
[[Category: Battle Mages]]
__NOTOC__{{keywords}}
__NOTOC__

Latest revision as of 16:02, 1 January 2026

Terek the Battle Mage
TerekTerekTerekTerek
Male
2
1
1
1
Terek spent several years as a strong-man in the Circus of the Sun, challenging spectators to see who could throw large rocks the furthest. One day he lost, and was run out of the Circus, but the man who had beaten him recruited him for the Krewlod Army.
Casts Haste with effect increased by 3 for level 1–4 creatures, by 2 for level 5–6 creatures, and by 1 for level 7 creatures. Horn of the AbyssCasts Haste with effect increased by 3 for level 1–2 creatures, by 2 for level 3–4 creatures, and by 1 for level 5–6 creatures. Shadow of Death
Basic
Basic
20–3015–25 Goblin (100%)
5–7 Wolf Rider (100%) Horn of the Abyss(88%) Shadow of Death
5–64–6 Orc (100%) Horn of the Abyss(25%) Shadow of Death
Haste
1560 Horn of the Abyss1560–1630 Shadow of Death

Story[edit | hide | hide all]

In Retrieving the Cowl, Terek was the first hero Sandro hired to retrieve the Vampire's Cowl. He was captured and imprisoned by bandits until Gem arrived and ransomed him and the cowl.

Specialty[edit | hide]

Although the in-game description of the specialty states, "based on hero level compared to the level of the target unit", the hero's level has no effect on the specialty.

Trivia[edit | hide]

Appearances[edit | hide]

Heroes III Complete Restoration of Erathia Armageddon's Blade Shadow of Death Heroes Chronicles Heroes Chronicles Horn of the Abyss Horn of the Abyss

Birth of a Barbarian

Player: On the Run

New Beginning

Imprisoned: Retrieving the Cowl

Festival of Life

Enemy: Clan War
Enemy: For the Throne

The Sword of Frost

Enemy: A New Enemy
Player / Enemy / Ally / Mentioned: Player/Enemy/Allied/Mentioned hero
Imprisoned Imprisoned Encamped: Hero begins imprisoned/encamped
Note: Campaigns are listed in chronological order.

User Commentary

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Haste is very useful spell for offense oriented factions like stronghold. Units with low health and defense are much more effective, because they can strike first and at much greater distance. This is great for fragile units like wolf raiders. Haste is also useful for slow units, because they can be in the middle of the map (or close to enemy casters and archers) much faster.


See Also:[edit | hide]