Unused content: Difference between revisions

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*Sounds for [[Rogue]]
*Sounds for [[Rogue]]
*Shooting sound for [[Faerie Dragon]] <sup>*''(added in {{hota}})''</sup>
*Shooting sound for [[Faerie Dragon]] <sup>*''(added in {{hota}})''</sup>
=== Building names ===
In the game files, alternative names for some of the Conflux creature dwellings are listed. They are as follows:
* Flower of Life - [[Pixies]],
* Enchanted Flower - [[Sprite]]s,
* Temple of Clouds - [[Storm Elemental]]s,
* Temple of Ice - [[Ice Elemental]]s,
* Temple of Magma - [[Magma Elemental]]s,
* Temple of Magic - [[Magic Elemental]]s,
* Funeral Pyre - [[Phoenixes]].


=={{sod}}==
=={{sod}}==

Revision as of 11:53, 26 June 2025

This page contains unused content found in the game files. The Forge town was planned, but then scrapped earlier on in development. Also, see Cut content trivia for some little known facts!

Restoration of Erathia

Adventure Map Objects

You can still easily add these Adventure Map objects into your map editor. Map with this objects will work correctly even for players without these objects enabled. For SoD simply put this Objects.txt in your "data" directory or insert it in H3Bitmap.lod using Grayface's MMArchive. For HotA (1.6.1 and prior only, this will crash your editor on 1.7.0 and above) put this EdObjts.txt in your "data" directory or insert it in HotA.lod using Grayface's MMArchive. All unused objects can be found under "Towns" category.

Unused creatures

Animations

Sounds

Alternative spell effects and sounds

Miscellaneous

Armageddon's Blade

Building names

In the game files, alternative names for some of the Conflux creature dwellings are listed. They are as follows:

The Shadow of Death

Horn of the Abyss

The original concept for the airship was to have it tied to the Factory. Ultimately the decision was made to have airship yards only as map objects instead, cf. point #14 of this interview.