Haste: Difference between revisions

From Heroes 3 wiki
Jump to navigation Jump to search
No edit summary
ShushMaster (talk | contribs)
No edit summary
Line 1: Line 1:
{{Air spells}}{{Spell|32|54|39|31|31|32|52|31|53|53|
{{Air spells}}{{Spell|32|54|39|31|31|32|52|31|53|53|53
  | school      = Air Magic
  | school      = Air Magic
  | level      = 1st
  | level      = 1st
  | cost        = 6
  | cost        = 6/5
  | duration    = 1 rnd/[[spell power|sp]]
  | duration    = 1 rnd/[[spell power|sp]]
  | b_effect    = Target, allied troop's speed is increased by three hexes/turn.
  | b_effect    = Target, allied troop's speed is increased by three hexes/turn.

Revision as of 09:43, 5 June 2018

School of Air Magic
Symbol for the School of Air Magic
Level 1
 Haste
 Magic Arrow *
 View Air
Level 2
 Disguise
 Disrupting Ray
 Fortune
 Lightning Bolt
 Precision
 Protection from Air
 Visions *
Level 3
 Air Shield
 Destroy Undead
 Hypnotize
Level 4
 Chain Lightning
 Counterstrike
Level 5
 Dimension Door
 Fly
 Magic Mirror
 Summon Air Elemental
 Titan's Lightning Bolt Shadow of Death
School of Earth Magic
School of Fire Magic
School of Water Magic
Haste
School: Air Magic
Level: 1st
Cost: 6/5
Duration: 1 rnd/sp
Basic Effect
Target, allied troop's speed is increased by three hexes/turn.
 
Advanced Effect
Target, allied troop's speed is increased by five hexes/turn.
 
Expert Effect
All allied troops' speed is increased by five hexes/turn.
 
Probability of occurrence (%):
Castle 32
Rampart 54
Tower 39 (31*)
Inferno 31
Necropolis 32
Dungeon 52
Stronghold 31
Fortress 53
Conflux 53
Cove Horn of the Abyss 53
Factory Horn of the Abyss
Bulwark Horn of the Abyss
* Without Library

It increases speed of target allied creature stack, or in expert level, all allied creature stacks. Additionally, haste is a counter to the spell slow.

Heroes that start with Haste:

Heroes with a specialty in Haste: