Berserk: Difference between revisions

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  | e_effect    = Target attacks nearest troop. All creatures in a 3 hex radius affected.
  | e_effect    = Target attacks nearest troop. All creatures in a 3 hex radius affected.
}} It makes the target of the spell to attack the nearest troop wheter it is an ally or enemy. This also includes [[war machine]]s.
}} It makes the target of the spell to attack the nearest troop wheter it is an ally or enemy. This also includes [[war machine]]s.
In [[Horn of the Abyss]], the AI can and will use Berserk. Also, the [[Badge of Courage]] no longer protects against mind spells.


'''Units immune to its effects:'''
'''Units immune to its effects:'''

Revision as of 18:36, 29 March 2018

School of Fire Magic
School of Earth Magic
Level 1
 Bloodlust
 Curse
 Magic Arrow *
 Protection from Fire
Level 2
 Blind
 Fire Wall
 Visions *
Level 3
 Fireball
 Land Mine
 Misfortune
Level 4
 Armageddon
 Berserk
 Fire Shield
 Frenzy
 Inferno
 Slayer
Level 5
 Sacrifice
 Summon Fire Elemental
School of Air Magic
School of Earth Magic
School of Water Magic
Berserk
School:  fire magic
Level:  4
Cost:  20
Duration:  1 attack
 Basic effect
Target attacks nearest troop. 1 hex affected.
 Advanced effect
Target attacks nearest troop. All creatures in a 2 hex radius affected.
 Expert effect
Target attacks nearest troop. All creatures in a 3 hex radius affected.
 Probability of occurrence (%):
Castle   10
Rampart   10
Tower   16 (10*)
Inferno   10
Necropolis   20
Dungeon   10
Stronghold   0
Fortress   0
Conflux   10
Cove Horn of the Abyss   
Factory Horn of the Abyss   
* Without Library

Berserk is a 4 level spell in the School of fire magic. It makes the target of the spell to attack the nearest troop wheter it is an ally or enemy. This also includes war machines.

In Horn of the Abyss, the AI can and will use Berserk. Also, the Badge of Courage no longer protects against mind spells.

Units immune to its effects:

Artifacts rendering your units immune to berserk: