Frenzy: Difference between revisions
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| e_effect = Target troop's attack rating is increased by 200% of the troop's defense rating, and its defense rating is reduced to zero. | | e_effect = Target troop's attack rating is increased by 200% of the troop's defense rating, and its defense rating is reduced to zero. | ||
}} Target allied troop's [[Primary skill#Defense_skill|defense]] is reduced to 0, but [[Primary_skill#Attack_skill|attack]] is increased considerably. | }} Target allied troop's [[Primary skill#Defense_skill|defense]] is reduced to 0, but [[Primary_skill#Attack_skill|attack]] is increased considerably. | ||
Behemoths’ and ancient behemoths’ ignore target defense has higher priority than frenzy. This means if a frenzied creature attacks a behemoth, only the remaining 60% defense (20% for attacking ancient behemoth) is used for frenzy. | |||
'''Units immune to its effects:''' | '''Units immune to its effects:''' |
Revision as of 22:45, 25 April 2020
School of Fire Magic |
Level 1 |
Bloodlust |
Curse |
Magic Arrow * |
Protection from Fire |
Level 2 |
Blind |
Fire Wall |
Visions * |
Level 3 |
Fireball |
Land Mine |
Misfortune |
Level 4 |
Armageddon |
Berserk |
Fire Shield |
Frenzy |
Inferno |
Slayer |
Level 5 |
Sacrifice |
Summon Fire Elemental |
School of Air Magic |
School of Earth Magic |
School of Water Magic |
Frenzy | |||||||||||||||||||||||||
School: | Fire Magic | ||||||||||||||||||||||||
Level: | 4 | ||||||||||||||||||||||||
Cost: | 16/12 | ||||||||||||||||||||||||
Duration: | Until target troop's action turn in the next round | ||||||||||||||||||||||||
Basic effect | |||||||||||||||||||||||||
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Advanced effect | |||||||||||||||||||||||||
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Expert effect | |||||||||||||||||||||||||
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Probability of occurrence (%): | |||||||||||||||||||||||||
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Frenzy is a 4 level spell in the School of Fire Magic. Target allied troop's defense is reduced to 0, but attack is increased considerably.
Behemoths’ and ancient behemoths’ ignore target defense has higher priority than frenzy. This means if a frenzied creature attacks a behemoth, only the remaining 60% defense (20% for attacking ancient behemoth) is used for frenzy.
Units immune to its effects:
- Gold Dragon
- Golems
- Giant and Titan
- Efreet and Efreet Sultan
- Undead
- Black Dragon
- Elementals
- Firebird *(not in Horn of the Abyss) and Phoenix
Artifacts rendering units immune to Frenzy:
- Badge of Courage (not in Horn of the Abyss)