Animate Dead: Difference between revisions
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{{Hn|Thant|Necromancer}} starts with and specializes in the Animate Dead spell. | {{Hn|Thant|Necromancer}} starts with and specializes in the Animate Dead spell. | ||
== Tactics and Info == | |||
The number of HP restored by Animate Dead and Resurrection is almost equal. Both give 50 times spell power at all levels. The flat bonus for Basic/Advanced/Expert level is 30/60/160 for Animate Dead and 40/80/160 for Resurrection, giving Resurrection a slight edge before Expert level. Note that Resurrection costs more spell points to cast and its effect is only permanent with at least Advanced Earth Magic. | The number of HP restored by Animate Dead and Resurrection is almost equal. Both give 50 times spell power at all levels. The flat bonus for Basic/Advanced/Expert level is 30/60/160 for Animate Dead and 40/80/160 for Resurrection, giving Resurrection a slight edge before Expert level. Note that Resurrection costs more spell points to cast and its effect is only permanent with at least Advanced Earth Magic. | ||
[[Category: Spells]] | [[Category: Spells]] | ||
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Revision as of 14:06, 8 July 2020
Animate Dead | |||||||||||||||||||||||||
School: | Earth Magic | ||||||||||||||||||||||||
Level: | 3rd | ||||||||||||||||||||||||
Cost: | 15/12 | ||||||||||||||||||||||||
Duration: | permanent | ||||||||||||||||||||||||
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Animate Dead is a 3rd level spell in the School of Earth Magic. It permanently reanimates killed undead, allied units similar to Resurrection spell. However, unlike Resurrection, the effect is always permanent regardless of whether the hero has Earth Magic or on what level it is.
Thant the Necromancer starts with and specializes in the Animate Dead spell.
Tactics and Info
The number of HP restored by Animate Dead and Resurrection is almost equal. Both give 50 times spell power at all levels. The flat bonus for Basic/Advanced/Expert level is 30/60/160 for Animate Dead and 40/80/160 for Resurrection, giving Resurrection a slight edge before Expert level. Note that Resurrection costs more spell points to cast and its effect is only permanent with at least Advanced Earth Magic.