Todd: Difference between revisions
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| gender = Male | | gender = Male | ||
| race = Human | | race = Human | ||
| biography = | | biography = Few Bracada scientists have actually seen, let alone handled, a hammer or a furnace. Todd, however, had to learn how to use them, unable to convey his esoteric ideas to blacksmiths and coppersmiths. There was also a scarcity of instruments and materials vital to his research in Bracada; Todd journeyed halfway around the world in search of them before finding what he sought in Burton. | ||
| specialty = | | specialty = Automatons | ||
| s_text = | | s_text = Increases Speed of any Automatons or Sentinel Automatons by 1 and their Attack and Defense skills by 5% for every 4 levels (rounded up). | ||
| skill_1 = | | skill_1 = Basic Wisdom | ||
| skill_2 = | | skill_2 = Bassic Tactics | ||
| troop_1 = Halfling (Factory) | | troop_1 = Halfling (Factory) | ||
| troop_2 = | | troop_2 = Automaton | ||
| troop_3 = Armadillo | | troop_3 = Armadillo | ||
| nmb_1 = | | nmb_1 = 15-25 | ||
| nmb_2 = | | nmb_2 = 3-5 | ||
| nmb_3 = | | nmb_3 = 4-6 | ||
| nowar = | | nowar = | ||
| spell = | | spell = Shield | ||
| chance_2 = Always | | chance_2 = Always | ||
| chance_3 = Always | | chance_3 = Always |
Revision as of 18:59, 31 December 2023
Factory | |||||||||||
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Mercenaries | |||||||||||
Henrietta | |||||||||||
Sam | |||||||||||
Tancred | |||||||||||
Melchior | |||||||||||
Floribert | |||||||||||
Wynona | |||||||||||
Dury | |||||||||||
Morton | |||||||||||
Tavin | |||||||||||
Murdoch | |||||||||||
Artificers | |||||||||||
Celestine | |||||||||||
Todd | |||||||||||
Agar | |||||||||||
Bertram | |||||||||||
Wrathmont | |||||||||||
Ziph | |||||||||||
Victoria | |||||||||||
Eanswythe | |||||||||||
Frederick | |||||||||||
Towns | |||||||||||
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Todd the Artificer | |||||||||||
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Basic information: | |||||||||||
Class: | Artificer | ||||||||||
Gender: | Male | ||||||||||
Race: | Human | ||||||||||
Few Bracada scientists have actually seen, let alone handled, a hammer or a furnace. Todd, however, had to learn how to use them, unable to convey his esoteric ideas to blacksmiths and coppersmiths. There was also a scarcity of instruments and materials vital to his research in Bracada; Todd journeyed halfway around the world in search of them before finding what he sought in Burton. | |||||||||||
Specialty: Automatons | |||||||||||
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Starting primary skills: | |||||||||||
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Starting secondary skills: | |||||||||||
Basic Wisdom | |||||||||||
Tactics Bassic Tactics | |||||||||||
Starting troops: | |||||||||||
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Starting spell: | |||||||||||
Shield | |||||||||||
Starting movement points: | |||||||||||
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Todd the Artificer is a Factory hero. Todd starts with a spell book and the spell Shield.