Meteor Shower: Difference between revisions

From Heroes 3 wiki
Jump to navigation Jump to search
m (moved Meteor shower to Meteor Shower over redirect)
(area damage effect, bonus points, base damage at first level.)
Line 4: Line 4:
  | cost        = 16
  | cost        = 16
  | duration    = instant
  | duration    = instant
  | b_effect    = Troops in target hex and adjacent hexes take (25 + (power x 25)) damage.
  | b_effect    = Area dmg effect, Troops in target hex and adjacent hexes take 50+ (1x (25) + 25 dmg each power point) damage.
  | a_effect    = Troops in target hex and adjacent hexes take (50 + (power x 25)) damage.
  | a_effect    = Area dmg effect, Troops in target hex and adjacent hexes take 75+ (2x (50) + 25 dmg each power point) damage.
  | e_effect    = Troops in target hex and adjacent hexes take (100 + (power x 25)) damage.
  | e_effect    = Area dmg effect, Troops in target hex and adjacent hexes take 125+ (4x (100) + 25 dmg each power point) damage.
}} It does damaga to all creatures in target hex and all adjacent hexes.
}} It does damage to all creatures in target hex and all adjacent hexes.


[[Air and storm elemental]]s are immune to meteor shower's damage, while [[earth and magma elemental]]s are [[Vulnerability|vulnerable]] to it.
[[Air and storm elemental]]s are immune to meteor shower's damage, while [[earth and magma elemental]]s are [[Vulnerability|vulnerable]] to it.

Revision as of 22:51, 26 July 2014

School of Earth Magic
Symbol for School of Earth Magic
Level 1
 Magic Arrow *
 Shield
 Slow
 Stone Skin
 View Earth
Level 2
 Death Ripple
 Quicksand
 Visions *
Level 3
 Animate Dead
 Anti-Magic
 Earthquake
 Force Field
 Protection from Earth
Level 4
 Meteor Shower
 Resurrection
 Sorrow
 Town Portal
Level 5
 Implosion
 Summon Earth Elemental
School of Air Magic
School of Fire Magic
School of Water Magic
Meteor Shower
School:  earth magic
Level:  4th
Cost:  16
Duration:  instant
 Basic effect
Area dmg effect, Troops in target hex and adjacent hexes take 50+ (1x (25) + 25 dmg each power point) damage.
 Advanced effect
Area dmg effect, Troops in target hex and adjacent hexes take 75+ (2x (50) + 25 dmg each power point) damage.
 Expert effect
Area dmg effect, Troops in target hex and adjacent hexes take 125+ (4x (100) + 25 dmg each power point) damage.
 Probability of occurrence (%):
Castle   
Rampart   
Tower    (*)
Inferno   
Necropolis   
Dungeon   
Stronghold   
Fortress   
Conflux   
Cove Horn of the Abyss   
Factory Horn of the Abyss   
* Without Library

Meteor Shower is a 4th level spell in the School of earth magic. It does damage to all creatures in target hex and all adjacent hexes.

Air and storm elementals are immune to meteor shower's damage, while earth and magma elementals are vulnerable to it.

Aislinn the Necromancer and Deemer the Warlock specializes in meteor shower.