Bless: Difference between revisions
Jump to navigation
Jump to search
categorisation, br </ |
Undo revision 18838 by 91.119.222.29 (talk) |
||
| Line 4: | Line 4: | ||
| cost = 5 | | cost = 5 | ||
| duration = 1 rnd/[[Spell power|SP]] | | duration = 1 rnd/[[Spell power|SP]] | ||
| b_effect = | | b_effect = Creatures in target, allied troop inflict maximum damage when they attack. | ||
| a_effect = | | a_effect = Creatures in target, allied troop inflict maximum damage +1 when they attack. | ||
| e_effect = | | e_effect = All allied creatures inflict maximum damage +1 when they attack. | ||
}} | }} | ||
Obviously this spell is most effective on creatures which have a large spread between their minimum and maximum damage, or at higher levels, on creatures which you have many of. | Obviously this spell is most effective on creatures which have a large spread between their minimum and maximum damage, or at higher levels, on creatures which you have many of. If you look at the [[Castle]] Army for example, [[Archangel]]s, who always have a base of 50 damage, have no benefit on Basic, and only get +1 on Advanced/Expert, a miniscule increase of 3 1/3%. But [[Pikemen]] go from an average of 2 damage to 4 on Adv./Exp., a whopping increase of 100% damage! Other creatures which get large bonuses include [[Gremlin]]s, [[Pixie]]s/[[Sprite]]s, [[Air Elemental|Air]]/[[Storm Elemental|Storm]] and [[Water Elemental|Water]]/[[Ice Elemental]]s, [[Halfling]]s, [[Hell Hound]]s, [[Troglodyte]]s, and [[Harpy|Harpies]]. | ||
If you look at the [[Castle]] Army for example, [[Archangel]]s, who always have a base of 50 damage, have no benefit on Basic, and only get +1 on Advanced/Expert, a miniscule increase of 3 1/3%. | |||
But [[Pikemen]] go from an average of 2 damage to 4 on Adv./Exp., a whopping increase of 100% damage! | |||
Other creatures which get large bonuses include [[Gremlin]]s, [[Pixie]]s/[[Sprite]]s, [[Air Elemental|Air]]/[[Storm Elemental|Storm]] and [[Water Elemental|Water]]/[[Ice Elemental]]s, [[Halfling]]s, [[Hell Hound]]s, [[Troglodyte]]s, and [[Harpy|Harpies]]. | |||
[[Counters]] [[Curse]] | [[Counters]] [[Curse]] | ||
Revision as of 14:30, 1 August 2014
| Bless | ||
|---|---|---|
| ||
| School: | water magic | |
| Level: | 1s | |
| Cost: | 5 | |
| Duration: | 1 rnd/SP | |
| Basic Effect | ||
| Creatures in target, allied troop inflict maximum damage when they attack. | ||
| Advanced Effect | ||
| Creatures in target, allied troop inflict maximum damage +1 when they attack. | ||
| Expert Effect | ||
| All allied creatures inflict maximum damage +1 when they attack. | ||
| Probability of occurrence (%): | ||
| (*) | ||
| * Without Library | ||
Obviously this spell is most effective on creatures which have a large spread between their minimum and maximum damage, or at higher levels, on creatures which you have many of. If you look at the Castle Army for example, Archangels, who always have a base of 50 damage, have no benefit on Basic, and only get +1 on Advanced/Expert, a miniscule increase of 3 1/3%. But Pikemen go from an average of 2 damage to 4 on Adv./Exp., a whopping increase of 100% damage! Other creatures which get large bonuses include Gremlins, Pixies/Sprites, Air/Storm and Water/Ice Elementals, Halflings, Hell Hounds, Troglodytes, and Harpies.

