Ice Bolt: Difference between revisions

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{{Water spells}}{{Spell|95|95|46|35|0|35|35|25|96|77|
{{Water spells}}{{Spell|95|95|46|35|0|35|35|25|96|77|96
  | school      = Water Magic
  | school      = Water Magic
  | level      = 2nd
  | level      = 2nd
  | cost        = 8
  | cost        = 8/6
  | duration    = instant
  | duration    = instant
  | b_effect    = Target enemy troop receives (10 + (power x 20)) damage.
  | b_effect    = Target enemy troop receives (10 + (power x 20)) damage.
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  | e_effect    = Target enemy troop receives (50 + (power x 20)) damage.
  | e_effect    = Target enemy troop receives (50 + (power x 20)) damage.
}}
}}
'''Heroes with Ice Bolt as a starting spell:'''
* {{Hn|Alagar|Druid}}


'''Heroes with Ice Bolt as a specialty:'''
'''Heroes with Ice Bolt as a specialty:'''

Revision as of 10:16, 5 June 2018

School of Water Magic
Symbol for School of Water Magic
Level 1
 Bless
 Cure
 Dispel
 Magic Arrow *
 Protection from Water
 Summon Boat
Level 2
 Ice Bolt
 Remove Obstacle
 Scuttle Boat
 Visions *
 Weakness
Level 3
 Forgetfulness
 Frost Ring
 Mirth
 Teleport
Level 4
 Clone
 Prayer
 Water Walk
Level 5
 Summon Water Elemental
School of Air Magic
School of Earth Magic
School of Fire Magic
Ice Bolt
School:  Water Magic
Level:  2nd
Cost:  8/6
Duration:  instant
 Basic effect
Target enemy troop receives (10 + (power x 20)) damage.
 Advanced effect
Target enemy troop receives (20 + (power x 20)) damage.
 Expert effect
Target enemy troop receives (50 + (power x 20)) damage.
 Probability of occurrence (%):
Castle   95
Rampart   95
Tower   46 (35*)
Inferno   0
Necropolis   35
Dungeon   35
Stronghold   25
Fortress   96
Conflux   77
Cove Horn of the Abyss   96
Factory Horn of the Abyss   
* Without Library

Ice Bolt is a 2nd level spell in the School of Water Magic.

Heroes with Ice Bolt as a specialty:

Information: