Berserk: Difference between revisions

From Heroes 3 wiki
Jump to navigation Jump to search
(Undo revision 60136 by 5.29.43.22 (talk))
Tag: Undo
mNo edit summary
Line 10: Line 10:
It makes the target of the spell to attack the nearest troop whether it is an ally or enemy. This also includes [[war machine]]s. If the creature cannot attack anyone, the spell expires after 255 turns.
It makes the target of the spell to attack the nearest troop whether it is an ally or enemy. This also includes [[war machine]]s. If the creature cannot attack anyone, the spell expires after 255 turns.


AI cannot cast this spell.''(Fixed in HotA).{{-wh}}''
AI cannot cast this spell ''(fixed in HotA).{{-wh}}''


'''Units immune to its effects:'''
'''Creatures immune to Berserk:'''
{{immune|mind=1|spell1234=1|spell12345=1}}
{{immune|mind=1|spell1234=1|spell12345=1}}
 
'''Artifacts that provide immunity to berserk:'''
'''Notable mentions:'''
* {{An|Orb of Vulnerability}} allows to bypass units natural immunity to Berserk effect
 
'''Artifacts rendering your units immune to berserk:'''
* {{An|Badge of Courage}} (not in {{hota}})
* {{An|Badge of Courage}} (not in {{hota}})
* {{An|Pendant of Dispassion}}
* {{An|Pendant of Dispassion}}

Revision as of 00:10, 27 November 2023

School of Fire Magic
School of Earth Magic
Level 1
 Bloodlust
 Curse
 Magic Arrow *
 Protection from Fire
Level 2
 Blind
 Fire Wall
 Visions *
Level 3
 Fireball
 Land Mine
 Misfortune
Level 4
 Armageddon
 Berserk
 Fire Shield
 Frenzy
 Inferno
 Slayer
Level 5
 Sacrifice
 Summon Fire Elemental
School of Air Magic
School of Earth Magic
School of Water Magic
Berserk
School:  Fire Magic
Level:  4
Cost:  20/16
Duration:  1 attack
 Basic effect
Target attacks nearest troop. 1 hex affected.
 Advanced effect
Target attacks nearest troop. All creatures in a 2 hex radius affected.
 Expert effect
Target attacks nearest troop. All creatures in a 3 hex radius affected.
 Probability of occurrence (%):
Castle   10
Rampart   10
Tower   16 (10*)
Inferno   10
Necropolis   20
Dungeon   10
Stronghold   0
Fortress   0
Conflux   10
Cove Horn of the Abyss   10
Factory Horn of the Abyss   
* Without Library

Berserk is a 4 level spell in the School of Fire Magic. It is one of the mind spells, and therefore some creatures are immune to it.

It makes the target of the spell to attack the nearest troop whether it is an ally or enemy. This also includes war machines. If the creature cannot attack anyone, the spell expires after 255 turns.

AI cannot cast this spell (fixed in HotA). Horn of the Abyss

Creatures immune to Berserk:

Artifacts that provide immunity to berserk:

HD mod

Fixed creature bugs while under the "Berserk" spell.

  • The shooting squad shoots at the closest hex of the closest squad possible (if there are several equidistant squads, one is chosen randomly).
  • In melee combat, a squad always chooses the closest enemy and hex that is easiest to reach. If there are several equidistant squads, one is chosen randomly. The squad does not pass a turn if it is possible to reach the target.

User commentary

[Show user commentary]
[Hide user commentary]
Some may find the information in this section subjective or irrelevant.

Berserk is perhaps the most powerful combat spell in the game. It allows heroes to defeat armies with clearly stronger forces.


Template:Keywords