Fire Wall: Difference between revisions
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| cost = 8/6 | | cost = 8/6 | ||
| duration = 2 rounds | | duration = 2 rounds | ||
| b_effect = Places a 2-hex wildfire on the battlefield at a point specified by the caster. Any units passing through the wall take (10 + (power x 10)) | | b_effect = Places a 2-hex wildfire on the battlefield at a point specified by the caster. Any units passing through the wall take (10 + (power x 10) damage. In {{-wh}} damage is given by (10 + (power x 15)). | ||
| a_effect = Places a '''3-hex''' wildfire on the battlefield at a point specified by the caster. Any units passing through the wall take ('''20''' + (power x 10)) damage. | | a_effect = Places a '''3-hex''' wildfire on the battlefield at a point specified by the caster. Any units passing through the wall take ('''20''' + (power x 10)) damage. In {{-wh}} damage is given by ('''20''' + (power x 15)). | ||
| e_effect = Places a 3-hex wildfire on the battlefield at a point specified by the caster. Any units passing through the wall take ('''50''' + (power x 10)) damage. | | e_effect = Places a 3-hex wildfire on the battlefield at a point specified by the caster. Any units passing through the wall take ('''50''' + (power x 10)) damage. In {{-wh}} damage is given by ('''50''' + (power x 15)). | ||
}} | }} | ||
Produces a wall of fire. Any unit that's not immune to its effect that passes through it or ends their turn in it will take damage. Can only be removed by advanced/expert [[Remove Obstacle]] or expert [[Dispel]]. | Produces a wall of fire. Any unit that's not immune to its effect that passes through it or ends their turn in it will take damage. Can only be removed by advanced/expert [[Remove Obstacle]] or expert [[Dispel]]. |
Revision as of 22:00, 3 January 2024
School of Fire Magic |
Level 1 |
Bloodlust |
Curse |
Magic Arrow * |
Protection from Fire |
Level 2 |
Blind |
Fire Wall |
Visions * |
Level 3 |
Fireball |
Land Mine |
Misfortune |
Level 4 |
Armageddon |
Berserk |
Fire Shield |
Frenzy |
Inferno |
Slayer |
Level 5 |
Sacrifice |
Summon Fire Elemental |
School of Air Magic |
School of Earth Magic |
School of Water Magic |
Fire Wall | |||||||||||||||||||||||||
School: | Fire Magic | ||||||||||||||||||||||||
Level: | 2nd | ||||||||||||||||||||||||
Cost: | 8/6 | ||||||||||||||||||||||||
Duration: | 2 rounds | ||||||||||||||||||||||||
Basic effect | |||||||||||||||||||||||||
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Advanced effect | |||||||||||||||||||||||||
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Expert effect | |||||||||||||||||||||||||
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Probability of occurrence (%): | |||||||||||||||||||||||||
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Fire Wall is a 2nd level spell in the School of Fire Magic.
Produces a wall of fire. Any unit that's not immune to its effect that passes through it or ends their turn in it will take damage. Can only be removed by advanced/expert Remove Obstacle or expert Dispel.
Note: Spell duration is NOT increased by any of the spell-duration boosting artifacts (Ring, Collar & Cape of Conjuring).
AI cannot cast this spell.
Heroes starting with Fire Wall:
- Luna the Elementalist
Heroes specialising in Fire Wall:
- Luna the Elementalist
Creatures immune to Fire Wall:
- Fire and Energy Elementals
- Firebirds *(not in Horn of the Abyss) and Phoenixes