Haste
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School:
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Air Magic
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Level:
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1st
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Cost:
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6/5
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Duration:
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1 rnd/sp
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Basic effect
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Target, allied troop's speed is increased by three hexes/turn.
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Advanced effect
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Target, allied troop's speed is increased by five hexes/turn.
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Expert effect
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All allied troops' speed is increased by five hexes/turn.
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Probability of occurrence (%):
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Haste is a 1st level spell in the School of Air Magic. It increases speed of target allied creature stack, or in expert level, all allied creature stacks. Additionally, haste is a counter to the spell slow.
Heroes that start with Haste:
Heroes with a specialty in Haste: