Death Ripple
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School:
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Earth Magic
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Level:
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2nd
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Cost:
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10/8
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Duration:
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instant
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Basic effect
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All creatures (except undead) troops take (10 + (power x 5)) damage.
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Advanced effect
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All creatures (except undead) troops take (20 + (power x 5)) damage.
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Expert effect
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All creatures (except undead) troops take (30 + (power x 5)) damage.
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Probability of occurrence (%):
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Death Ripple is a 2nd level spell in the School of Earth Magic. It damages all living creatures. Death ripple can only appear in necropolis' mage guild. Additionally, it can be learned from shrine of magic gesture or scholar.
Pendant of Life makes its wearer's army immune to the death ripple spell.
Septienna the Necromancer starts with and specializes in the death ripple spell.
Units immune to Death Ripple: