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Horn of the Abyss Only available when the unofficial expansion, Horn of the Abyss, is installed.
Henrietta Henrietta
Sam Sam
Tancred Tancred
Melchior Melchior
Floribert Floribert
Wynona Wynona
Dury Dury
Morton Morton
Tavin Tavin Horn of the Abyss (Campaign/Custom)
Murdoch Murdoch Horn of the Abyss (Campaign/Custom)
Celestine Celestine
Todd Todd
Agar Agar
Bertram Bertram
Wrathmont Wrathmont
Ziph Ziph
Victoria Victoria
Eanswythe Eanswythe
Frederick Frederick Horn of the Abyss (Campaign/Custom)
Castle Rampart Tower
Inferno Necropolis Dungeon
Stronghold Fortress Conflux
Cove Factory
Todd the Artificer
Basic information:
Todd Class: Artificer
Gender: Male
Race: Human
Few Bracada scientists have actually seen, let alone handled, a hammer or a furnace. Todd, however, had to learn how to use them, unable to convey his esoteric ideas to blacksmiths and coppersmiths. There was also a scarcity of instruments and materials vital to his research in Bracada; Todd journeyed halfway around the world in search of them before finding what he sought in Burton.
Specialty: Automatons
Specialty Automatons Increases Speed of any Automatons or Sentinel Automatons by 1 and their Attack and Defense skills by 5% for every 4 levels (rounded up).
Starting Level:
Starting primary skills:
Attack 0 Defense 1 Spell Power 2 Knowledge 2
Starting secondary skills:
Wisdom Basic Wisdom
Tactics Basic Tactics
[[File:{{{skill_3}}} _small.png link=]] {{{skill_3}}} [[]]
[[File:{{{skill_4}}} _small.png link=]] {{{skill_4}}} [[]]
[[File:{{{skill_5}}} _small.png link=]] {{{skill_5}}} [[]]
[[File:{{{skill_6}}} _small.png link=]] {{{skill_6}}} [[]]
[[File:{{{skill_7}}} _small.png link=]] {{{skill_7}}} [[]]
[[File:{{{skill_8}}} _small.png link=]] {{{skill_8}}} [[]]
Starting troops:
Halfling (Factory) Halfling (Factory) 15-25 Always
Automaton Automaton 3-5 Always
Armadillo Armadillo 4-6 Always
[[File: Creature portrait {{{troop_4}}} small.gif|{{{troop_4}}}|link={{{troop_4}}}]] [[{{{troop_4}}}|{{{troop_4}}}]] Always
[[File: Creature portrait {{{troop_5}}} small.gif|{{{troop_5}}}|link={{{troop_5}}}]] [[{{{troop_5}}}|{{{troop_5}}}]] Always
[[File: Creature portrait {{{troop_6}}} small.gif|{{{troop_6}}}|link={{{troop_6}}}]] [[{{{troop_6}}}|{{{troop_6}}}]] Always
[[File: Creature portrait {{{troop_7}}} small.gif|{{{troop_7}}}|link={{{troop_7}}}]] [[{{{troop_7}}}|{{{troop_7}}}]] Always
Starting spell:
Shield Shield
Starting movement points:

Todd the Artificer is a Factory hero. Todd starts with a spell book and the spell Shield.


A brilliant inventor. Known for innovating Frederick's designs for the Automaton. Though he at one time worked for Bertram, in Deus Ex Machina, Todd races him to build the first Dreadnought. Later, he and Floribert were tasked by Kastore to outfit injured troops with hand prosthetics containing ripsaws. When Kastore took control of Burton, Sam and Todd started a resistance, passing encrypted messages in the serial numbers of produced parts. After months of successfully avoiding notice, they put their plan in action, detonating charges simultaneously in all the factories and under all the bridges. With that distraction, they escaped taking a huge army with them to Henrietta's aid in her quest to retake Eeofol.



Todd is one of three heroes (not including campaign-only heroes) that starts with troops above level 3, the other two being Bron and Illor.

Official Renders

See also: