Dispel: Difference between revisions
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| a_effect = Removes all spell effects from target allied or enemy creature troop. | | a_effect = Removes all spell effects from target allied or enemy creature troop. | ||
| e_effect = Removes all spell effects from all creatures and the battlefield. | | e_effect = Removes all spell effects from all creatures and the battlefield. | ||
}} Although the description states that Dispel removes all spells, it is not true as it does not remove effects of the [[Disrupting Ray]] spell. Additionally, Dispel removes effects of [[Zombie]]'s [[disease]], [[Scorpicore]]'s [[paralyze]], [[Ghost Dragon]]'s [[aging]], [[Basilisk]]'s and [[Medusa]]'s [[petrify|petrification]]. | }} Although the description states that Dispel removes all spells from creatures, it is not true as it does not remove effects of the [[Disrupting Ray]] spell. However it can remove all other spells including [[Anti-Magic]]. Additionally, Dispel removes effects of [[Zombie]]'s [[disease]], [[Scorpicore]]'s [[paralyze]], [[Ghost Dragon]]'s [[aging]], [[Basilisk]]'s and [[Medusa]]'s [[petrify|petrification]]. | ||
Expert Dispel removes [[Fire Wall]]s, [[Force Field]]s, [[Land Mine]]s and [[Quicksand]]s from the battlefield (with the exception of [[quicksand]]s at [[Dunes]]{{-}}{{withhota}} magical terrain). | |||
Expert Dispel also removes [[Fire Wall]]s, [[Force Field]]s, [[Land Mine]]s and [[Quicksand]]s from the battlefield (with the exception of [[quicksand]]s at [[Dunes]]{{-}}{{withhota}} magical terrain). | |||
'''Heroes with Dispel as a starting spell:''' | '''Heroes with Dispel as a starting spell:''' | ||
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* {{Hn|Casmetra|Navigator}}{{-}}{{withhota}} | * {{Hn|Casmetra|Navigator}}{{-}}{{withhota}} | ||
* {{An|Sphere of Permanence}} | '''Artifacts that render units immune to Dispel:''' | ||
* {{An|Sphere of Permanence}} | |||
'''Units capable of casting this spell:''' | '''Units capable of casting this spell:''' |
Revision as of 18:07, 27 May 2020
Dispel | |||||||||||||||||||||||||
School: | Water Magic | ||||||||||||||||||||||||
Level: | 1st | ||||||||||||||||||||||||
Cost: | 5/4 | ||||||||||||||||||||||||
Duration: | instant | ||||||||||||||||||||||||
Basic effect | |||||||||||||||||||||||||
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Advanced effect | |||||||||||||||||||||||||
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Expert effect | |||||||||||||||||||||||||
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Dispel is a 1st level spell in the School of Water Magic. Although the description states that Dispel removes all spells from creatures, it is not true as it does not remove effects of the Disrupting Ray spell. However it can remove all other spells including Anti-Magic. Additionally, Dispel removes effects of Zombie's disease, Scorpicore's paralyze, Ghost Dragon's aging, Basilisk's and Medusa's petrification.
Expert Dispel also removes Fire Walls, Force Fields, Land Mines and Quicksands from the battlefield (with the exception of quicksands at Dunes magical terrain).
Heroes with Dispel as a starting spell:
Artifacts that render units immune to Dispel:
Units capable of casting this spell: