Castle

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This article refers to the town. For the town structure named Castle, see Fortifications.

城堡 is town, home to the 骑士 and 牧师 hero classes.

城堡 represents 埃拉西亚.

The native terrain of 城堡 is 草地.

"城堡是牧师和骑士职业英雄的家园。城堡的军队主要由人类步兵组成,不过这些城镇也与狮鹫结盟,并受天使的保护。城堡阵营的军队拥有两种远程攻击单位和两种飞行单位,装备精良,能够迅速投入战斗并击败敌人。" 埃拉西亚的光复 Manual

城堡 Buildings

Toggle 城堡 Building Tree

Building Category
Cost Horn of the Abyss
Common Buildings

37000

45

40

-

-

-

-

Mage Guild

5000

20

20

18

18

18

18

Dwellings

61500

47

52

24

24

29

24

Unique Buildings

7500

35

10

-

-

-

-

Total Building Cost

111000

147

122

42

42

47

42

Weekly Troop Cost

29580

-

-

-

-

-

6

Common Buildings

Halls
Village Hall

-

Town Hall

2500

City Hall

5000

Capitol

10000

Fortifications
Fort

5000

20

20

Citadel

2500

-

5

Castle

5000

10

10

Miscellaneous Buildings
Tavern

500

5

-

Marketplace

500

5

-

Resource Silo

5000

-

5

Blacksmith

1000

5

-

Mage Guild
Mage Guild Level 1

2000

5

-

Mage Guild Level 2

1000

5

4

Mage Guild Level 3

1000

5

6

Mage Guild Level 4

1000

5

8

Banned Spells

Creature Dwellings

Template:城堡BuildingsDwellings

Unique Buildings

Template:城堡BuildingsUnique

Heroes

Name Class Expansion Source Specialty Skill 1 Skill 2 Spell

Template:城堡 hero table

Creatures

 Name   Town   Lvl   Att   Def   Dmg-   Dmg+   HP   Spd   Grw   AI Val   Cost   Special 














Template:城堡 creature table

Town Names

Unless specified by the mapmaker, towns will generate with a random name. 城堡 towns will use one of these following names:

亚力山德拉 Armitage 贝托尼亚 卡斯特洛斯
Claxton 考纳斯顿 Dunwall Gateway
高地之城 Kanan 积尔达 米德海姆
Transom 怀斯特立德 明月城 白石城

If there are more 城堡 towns on the map than possible names, they will use names taken from other towns.

User Commentary

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  • With two types of ranged attack units and two flying creature types available, Castle-based armies are well equipped to quickly engage and defeat their enemies.
  • Build and upgrade Portal of Glory by the cost of neglecting other dwellings and mage guild, or even recruiting other creatures.
  • Divide Archangels in several stacks (preferably in the multiples of three), so they can resurrect each other.
  • Brothehood of the Sword increases the morale bonus of defending creatures' by +2 in additon to Tavern's bonus. In other words, creatures defending a Castle towns with Brotherhood of the Sword have morale of +3. This becomes very useful if you want to mix troops from different town types together. However, because all Knights start with Leadership, the bonus is only valuable when using Cleric (or other hero classes) to defend the town.

Pros:

  • Many useful creature specialties.
  • Versatile units including two flying units, two ranged units.
  • Fairly tough 1st level unit.
  • Stables can provide heroes +400 movement points per remaining day of the week, which means roughly +20% more movement for heroes.
  • Shipyard, Lighthouse, and Sylvia with Navigation specialty are all very useful on maps with significant water area.

Cons:

  • Second most expensive creatures, Tower having the most. Hard to obtain the required 6 gems/week.
  • The 6th level dwelling (Training Grounds) can be hard to build, as it requires 20 Wood.
  • No units with immunity or resistance.
  • Most of non-upgraded units are significantly weaker than the their upgraded counterparts; upgrading them takes time and resources.
  • Fragile ranged units.
  • Grass which is Castle's native terrain doesn't give any movement penalty to the enemy.

See also