Leadership

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Secondary skills
 Air Magic
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 Artillery
 Ballistics
 Diplomacy
 Eagle Eye
 Earth Magic
 Estates
 Fire Magic
 First Aid
 Intelligence
 Interference Horn of the Abyss
 Leadership
 Learning
 Logistics
 Luck
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Leadership
Basic Leadership: increases your hero's troops' morale by 1.
Advanced Leadership: increases your hero's troops' morale by 2.
Expert Leadership: increases your hero's troops' morale by 3.

Classes unable to learn Leadership:

(They can only acquire the skill from Scholars, Witch Huts (if allowed by a map-maker), Seer's Huts, Events or Pandora's Boxes).

Heroes with Leadership as a starting skill:

Chance to get[edit | hide | hide all]

Out of total 112 for Shadow of Death, and of (112 + Interference chance) for Horn of the Abyss Horn of the Abyss.
Banned skills change the probability.

Town Class Chance to learn
Castle  Knight  10 (highest)
Castle  Cleric   2
Rampart  Ranger   6
Rampart  Druid   2
Tower  Alchemist   3
Tower  Wizard   4
Inferno  Demoniac   3
Inferno  Heretic   2
Necropolis  Death Knight   0 (impossible)
Necropolis  Necromancer   0 (impossible)
Dungeon  Overlord   8
Dungeon  Warlock   3
Stronghold  Barbarian   5
Stronghold  Battle Mage   4
Fortress  Beastmaster   5
Fortress  Witch   1
Conflux  Planeswalker   3
Conflux  Elementalist   3
Cove Horn of the Abyss     Captain   6
Cove Horn of the Abyss     Navigator   2
Factory Horn of the Abyss     Mercenary   5
Factory Horn of the Abyss     Artificer   2


Artifacts[edit | hide]

Artifacts on the adventure map may be restricted to only be able to be picked up by heroes who have the Leadership skill. When attempting to get the artifact with a hero without the skill, the following message will be displayed:

You've come across the spartan quarters of a retired soldier. The soldier tells you that he is willing to pass on the <artifact name> to the first true leader he meets.

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See also: