Death Ripple: Difference between revisions
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{{Earth spells}}{{Spell|0|0|0|0|0|95|0|0|0|0|0 | {{Earth spells}}{{Spell|0|0|0|0|0|95|0|0|0|0|0|0 | ||
| school = Earth Magic | | school = Earth Magic | ||
| level = 2nd | | level = 2nd | ||
| cost = 10/8 | | cost = 10/8 | ||
| duration = instant | | duration = instant | ||
| b_effect = | | b_effect = Sends a wave of death across the battlefield which damages all non-undead units, dealing (10 + (power x 5)) damage to them. | ||
| a_effect = | | a_effect = Sends a wave of death across the battlefield which damages all non-undead units, dealing ('''20''' + (power x 5)) damage to them. | ||
| e_effect = | | e_effect = Sends a wave of death across the battlefield which damages all non-undead units, dealing ('''30''' + (power x 5)) damage to them. | ||
}} It damages all [[living]] creatures. Death ripple can only appear in [[necropolis]]' [[mage guild]]. Additionally, it can be learned from [[shrine of magic gesture]] or [[scholar]]. | }} It damages all [[living]] and even [[non-living]] creatures. Death ripple can only appear in [[necropolis]]' [[mage guild]]. Additionally, it can be learned from [[shrine of magic gesture]] or [[scholar]]. | ||
{{ | '''Heroes starting with Death Ripple:''' | ||
* {{Hn|Septienna|Necromancer}} | |||
{{Hn|Septienna|Necromancer}} | '''Heroes specialising in Death Ripple:''' | ||
* {{Hn|Septienna|Necromancer}} | |||
''' | '''Creatures immune to Death Ripple:''' | ||
* [[War Machine]]s | |||
* [[Undead]] | * [[Undead]] | ||
{{immune|spell123=1|spell1234=1|spell12345=1}} | {{immune|spell123=1|spell1234=1|spell12345=1}} | ||
'''Artifacts that provide immunity to Death Ripple:''' | |||
* {{An|Pendant of Life}} | |||
{{user commentary| | {{user commentary| | ||
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In this case the same strategy as above is used. This time Septienna will lose the battle, but will have time to retreat. As a result of this fight, the Marksman count is now reduced by 28, which makes it much easier for the main hero to clear out the Marksmen stack and take whatever they were guarding. | In this case the same strategy as above is used. This time Septienna will lose the battle, but will have time to retreat. As a result of this fight, the Marksman count is now reduced by 28, which makes it much easier for the main hero to clear out the Marksmen stack and take whatever they were guarding. | ||
}}{{end of user commentary}} | }}{{end of user commentary}} | ||
{{spell 'see also'}} | |||
[[Category: Spells]] | [[Category: Spells]] | ||
__NOTOC__ | __NOTOC__ |
Revision as of 11:42, 2 November 2024
Death Ripple | |||||||||||||||||||||||||
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School: | Earth Magic | ||||||||||||||||||||||||
Level: | 2nd | ||||||||||||||||||||||||
Cost: | 10/8 | ||||||||||||||||||||||||
Duration: | instant | ||||||||||||||||||||||||
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It damages all living and even non-living creatures. Death ripple can only appear in necropolis' mage guild. Additionally, it can be learned from shrine of magic gesture or scholar.
Heroes starting with Death Ripple:
Septienna the Necromancer
Heroes specialising in Death Ripple:
Septienna the Necromancer
Creatures immune to Death Ripple:
Artifacts that provide immunity to Death Ripple:
User commentary
[Show user commentary]
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