Misfortune: Difference between revisions

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[[Category: Spells]]
{{Fire spells}}{{Spell|13|13|17|13|25|25|13|13|9|13|13|18
{{spelltable|Fire Magic|12|1 round for each [[Spell Power]]|3rd}}
| school      = Fire Magic
| level      = 3rd
| cost        = 12/9
| duration    = 1 rnd/sp
| b_effect    = Luck of target, enemy troop is reduced by one.
| a_effect    = Luck of target, enemy troop is reduced by two.
| e_effect    = Luck of all enemy troops is reduced by two.
}} It reduces the [[luck]] of the target enemy creature(s).


Reduces the [[Luck]] of target enemy stack.
'''Creatures immune to Misfortune:'''
{{skills|Spell effect|Luck is reduced by one|Cost decreased by 3|Luck is reduced by two|Affects all enemy troops}}
{{immune|spell123=1|spell12345=1|spell1234=1|fire=1}}
* {{Cn|Halfling}} ([[Luck]] cannot be decreased below +1)


[[Counters]] [[Fortune]].
{{user commentary|
Misfortune is quite expensive for what it is worth, since the luck can not be negative. The original manual refers to negative luck, and there is even a sound reserved for it, but no "bad luck" can occur in the game. In theory, if the bad luck would be possible, misfortune could have tremendous consquenses affecting the damage of the enemy.


===Units immune to its effects===
*There IS negative luck in HotA.
*[[Efreet]]i/[[Efreet Sultan]]s
}}{{end of user commentary}}
*[[Fire Elemental|Fire]]/[[Energy Elemental]]s
{{spell 'see also'}}
*[[Firebird]]s/[[Phoenix]]es


 
{{luck navigational box|pic=-1}}
===Comments===
[[Category: Spells]]
 
Very expensive for no obvious result, as negative luck carries no penalty, and decreasing the chance of enemy luck bonuses by a mere 10% is rather feeble for a 3rd level spell. (It is stated in the game that negative luck will sometimes give half damage, but this is not yet proven, and even with -3 luck I have seen nothing significant happen.)
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Latest revision as of 12:34, 2 November 2024

School of Fire Magic
School of Earth Magic
Level 1
 Bloodlust
 Curse
 Magic Arrow *
 Protection from Fire
Level 2
 Blind
 Fire Wall
 Visions *
Level 3
 Fireball
 Land Mine
 Misfortune
Level 4
 Armageddon
 Berserk
 Fire Shield
 Frenzy
 Inferno
 Slayer
Level 5
 Sacrifice
 Summon Fire Elemental
School of Air Magic
School of Earth Magic
School of Water Magic
Misfortune
School:  Fire Magic
Level:  3rd
Cost:  12/9
Duration:  1 rnd/sp
 Basic effect
Luck of target, enemy troop is reduced by one.
 Advanced effect
Luck of target, enemy troop is reduced by two.
 Expert effect
Luck of all enemy troops is reduced by two.
 Probability of occurrence (%):
Castle   13
Rampart   13
Tower   17 (13*)
Inferno   25
Necropolis   25
Dungeon   13
Stronghold   13
Fortress   9
Conflux   13
Cove Horn of the Abyss   13
Factory Horn of the Abyss   18
* Without Library

Misfortune is a 3rd level spell in the School of Fire Magic. It reduces the luck of the target enemy creature(s).

Creatures immune to Misfortune:

User commentary

[Show user commentary]
[Hide user commentary]
Some may find the information in this section subjective or irrelevant.

Misfortune is quite expensive for what it is worth, since the luck can not be negative. The original manual refers to negative luck, and there is even a sound reserved for it, but no "bad luck" can occur in the game. In theory, if the bad luck would be possible, misfortune could have tremendous consquenses affecting the damage of the enemy.

  • There IS negative luck in HotA.

See also:[edit | hide]