Anti-Magic: Difference between revisions
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| a_effect = Target, allied troop can only be affected by level 5 spells. | | a_effect = Target, allied troop can only be affected by level 5 spells. | ||
| e_effect = Target, allied troop is immune to spell effects. | | e_effect = Target, allied troop is immune to spell effects. | ||
}} It makes the target, allied [[troop]] immune to [[spell]]s below certain level. Additionally, it removes negative spell effects (e.g. [[curse]]) but not positive spell effects (e.g. [[bless]]). | }} It makes the target, allied [[troop]] immune to [[spell]]s below certain level. Additionally, it removes negative spell effects (e.g. [[curse]]) but not positive spell effects (e.g. [[bless]]). The only spell powerful enough to pierce through anti-magic spell's protection is advanced/expert [[dispel]]. | ||
[[Master Genie]]s are known to cast anti-magic from time to time (about 1 in 21 casts). | [[Master Genie]]s are known to cast anti-magic from time to time (about 1 in 21 casts). |
Latest revision as of 20:55, 12 February 2025
Anti-Magic | ||
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School: | Earth Magic | |
Level: | 3rd | |
Cost: | 15/12 | |
Duration: | 1 rnd/sp | |
Basic Effect | ||
Target, allied troop can only be affected by level 4 or 5 spells. | ||
Advanced Effect | ||
Target, allied troop can only be affected by level 5 spells. | ||
Expert Effect | ||
Target, allied troop is immune to spell effects. | ||
Probability of occurrence (%): | ||
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35 | |
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24 | |
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32 (24*) | |
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17 | |
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25 | |
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24 | |
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35 | |
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40 | |
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35 | |
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30 | |
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24 | |
* Without Library |
It makes the target, allied troop immune to spells below certain level. Additionally, it removes negative spell effects (e.g. curse) but not positive spell effects (e.g. bless). The only spell powerful enough to pierce through anti-magic spell's protection is advanced/expert dispel.
Master Genies are known to cast anti-magic from time to time (about 1 in 21 casts).
Creatures immune to Anti-Magic:
Creatures capable of casting Anti-Magic:
Master Genies (advanced level)
User Commentary
Anti-magic can limit the number of creature stacks available for negative spells, which one of the most common ones is blind. However, the downside for anti-magic is, that you can not cast resurrection (or animate dead) to bring back lost creatures, unless the stack is completely dead. Even though dispel can cancel the effect of anti-magic, it uses enemy hero's spellcasting for that combat round. Also, dispel at expert level can have some unwanted affects.