Pavilion (VCMI): Difference between revisions
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{{TownsNewInVCMI|townname=Pavilion}} | {{TownsNewInVCMI|townname=Pavilion}} | ||
'''Pavilion''' is modified and balanced version of the '''Bastion Town''' by New Town Group, ported to [[VCMI]] by edeksumo and Andruids with the help of the Acid Cave modding community, with special thanks to [[Nephretes]], J. M. Sower, Hobbit, Kuririn, Witchking, Trith, and Mitlandy. It is an Egyptian-themed town that draws heavily on Egyptian mythology, with further Arabic influence showing in some of its units and architecture. Some of the Egyptian trappings are inspired by the pyramidal [[Tomb of VARN]] and its Anubis-like guardians in {{mm6}}. | |||
'''Pavilion''' is modified and balanced version of the '''Bastion Town''' by New Town Group, ported to [[VCMI]] by edeksumo with the help of the Acid Cave modding community, with special thanks to Nephretes, J. M. Sower, Hobbit, Kuririn, Witchking, Trith, and Mitlandy. It is an Egyptian-themed town that draws heavily on Egyptian mythology, with further Arabic influence showing in some of its units and architecture. | |||
Pavilion is a [[Alignment|Neutral alignment]] [[town]], home to the Vizier and Embalmer [[hero class]]es. | |||
Pavilion is a [[ | The [[native terrain]] of Pavilion is [[Sand]], but it may be changed to Dunes, a new terrain type, by enabling a submod. | ||
Pavilion's [[Blacksmith]] sells [[First Aid Tent|First Aid Tents]], its [[Mage Guild]] reaches Level 4, and its [[Resource Silo]] provides [[Mercury]]. | |||
__TOC__ | |||
{{clear|right}} | {{clear|right}} | ||
== Origins == | |||
''"The Bastion campaign will be a direct continuation of the [[Armageddon's Blade (campaign)|Armageddon's Blade]] and [[Dragon's Blood]] campaigns, and will also serve as a precursor to the [[Clash of the Dragons]] campaign (from [[Heroes Chronicles]]). In it, the desert dwellers will find themselves embroiled in a war between [[Erathia]] and [[Nighon]], but they will manage to resist joining either side in this war and eventually form a new independent state called Akmon."{{-}}<sup>Adapted from [http://wforum.heroes35.net/showthread.php?tid=550 WoG Forum post]''</sup>'' | |||
The Bastion Town was originally conceived in 2005 by New Town Group (NTG) as an {{wog}} 3.59 mod, planned to be released alongside two other towns: Kremlin (a Slavic-themed town) and Haven (a sea-themed town). Due to conflicts within the team at the time and the fact that WoG 3.59 never came to fruition, the town was never completed. Thus, the project was frozen for well over a decade. Some creatures were leaked by their authors, like Sekhmet/High Priestesses and Servants/Warriors of Anubis. As many fans wanted Bastion to be released, it was ported to [[VCMI]] as the Pavilion, with its creature lineup being slightly altered from what was originally planned. In April 2021, NTG announced that the Bastion would finally be released, with new graphics being revealed in further posts made by the team. | |||
=== NTG Members === | |||
{| border cellpadding="4" class="unsortable" frame=box cellspacing=0 | |||
! colspan=2 style="text-align:center;" | Current Members | |||
! colspan=4 style="text-align:center;" | Former Members | |||
|- style="text-align:center;" | |||
! Member | |||
! Role(s) | |||
! Member | |||
! Role(s) | |||
! Member | |||
! Role(s) | |||
|- | |||
| rowspan="2" | Raistlin || rowspan="2" | Coordinator, Ideas, Programming,<br>2D Art, Campaign || Corwin || Coordinator, Graphics || Garold Fonzen || Graphics | |||
|- | |||
| Push || Music || GeNNadiy || 2D Art | |||
|- | |||
| Grossmaster || 2D & 3D Art || Bianor || Graphics || Mantiss || Graphics | |||
|- | |||
| Andruids || 3D Art || Bars || Maps, Testing || NordStar || Co-ordination | |||
|- | |||
| XEL || Writer || Dj_Kolan || Maps || Qkat || Graphics | |||
|- | |||
| Дьякон (Deacon) || Programming, Code Research || Druin || Scripts || Riand-In || Graphics | |||
|- | |||
| rowspan="2" | Efrit || rowspan="2" | Resource Preparation, Consultation,<br>Creature Sounds, Scripts, Campaign || Ennin || Website || Supkrovi || Graphics | |||
|- | |||
| Khamza || 3D Art || Koven1Nordsiard || 3D Art | |||
|} | |||
=== Speculation === | |||
{{speculative}} | |||
In [[The Tree Killer]], part of the {{hota}} campaign [[All In]], a rumour states: "It is said that on the [[Bright Lands|surface of Nighon]], far to the east, there live the people of the desert. Among them are [[catfolk]], whom no one has ever seen yet." This may imply that the Bastion could have greater relevance in {{hota}}' future plans, but nothing is yet to be confirmed. NTG's leader Raistlin has since joined the [[HotA]] crew and recently [http://wforum.heroes35.net/showthread.php?tid=5988&pid=140782#pid140782 wrote on the WoG forums] that the "ice has broken", though no further details were revealed. This implies that the Bastion will emerge, one way or another. | |||
== Creatures == | == Creatures == | ||
| Line 32: | Line 68: | ||
| resource = | | resource = | ||
| rescost = | | rescost = | ||
| abilities = | | abilities = Generates 50 {{gl|Gold}} per day when in a hero's army. | ||
| float = left | | float = left | ||
| level = 1 | | level = 1 | ||
| Line 54: | Line 90: | ||
| resource = | | resource = | ||
| rescost = | | rescost = | ||
| abilities = | | abilities = Generates {{gt|75}} {{gl|Gold}} per day when in a hero's army. | ||
| float = left | | float = left | ||
| level = 1 | | level = 1 | ||
| Line 143: | Line 179: | ||
| resource = | | resource = | ||
| rescost = | | rescost = | ||
| abilities = Increases | | abilities = Increases {{gl|movement}} points on {{gl|Sand}} by 150. | ||
| float = left | | float = left | ||
| level = 3 | | level = 3 | ||
| Line 165: | Line 201: | ||
| resource = | | resource = | ||
| rescost = | | rescost = | ||
| abilities = Shoots. {{gl|Spellcaster}}: Advanced {{gl|Cure}}. | | abilities = Shoots. {{gl|Spellcaster}}: Advanced {{gl|Cure}} (25 Health per Priestess). | ||
| float = left | | float = left | ||
| level = 4 | | level = 4 | ||
| Line 173: | Line 209: | ||
| display_name = High Priestess | | display_name = High Priestess | ||
| faction = VCMI Pavilion | | faction = VCMI Pavilion | ||
| attack = | | attack = {{gt|12}} | ||
| defense = | | defense = {{gt|8}} | ||
| shots = | | shots = {{gt|24}} | ||
| damage = 7–9 | | damage = 7–9 | ||
| health = | | health = {{gt|30}} | ||
| speed = | | speed = {{gt|7}} | ||
| move = Ground | | move = Ground | ||
| size = 1 | | size = 1 | ||
| Line 187: | Line 223: | ||
| resource = | | resource = | ||
| rescost = | | rescost = | ||
| abilities = Shoots. {{gl|Spellcaster}}: Advanced {{gl|Cure}}. | | abilities = Shoots. {{gl|Spellcaster}}: Advanced {{gl|Cure}} ({{gt|50}} Health per High Priestess). | ||
| float = left | | float = left | ||
| level = 4 | | level = 4 | ||
| Line 273: | Line 309: | ||
| aivalue = 2000 | | aivalue = 2000 | ||
| fightvalue = 1400 | | fightvalue = 1400 | ||
| goldcost = | | goldcost = 1100 | ||
| resource = | | resource = | ||
| rescost = | | rescost = | ||
| Line 327: | Line 363: | ||
{{CreatureNew | {{CreatureNew | ||
| name = VCMI Pavilion Preacher | | name = VCMI Pavilion Preacher | ||
| display_name = Preacher | | display_name = Preacher | ||
| special = Commander | |||
| faction = VCMI Pavilion | | faction = VCMI Pavilion | ||
| attack = 5+ | | attack = 5+ | ||
| Line 953: | Line 990: | ||
== Gallery == | == Gallery == | ||
<gallery mode="packed-hover" heights="150px"> | <gallery mode="packed-hover" heights="150px"> | ||
Pavilion-puzzle.png| Puzzle Map | Pavilion-puzzle.png| Puzzle Map | ||
CoreWOG Bastion Desert Warrior.jpg| Desert Warrior by CoreWOG Team | |||
CoreWOG Bastion Ammut.jpg| Ammut by CoreWOG Team | |||
CoreWOG Bastion Elephant 01.png| Elephant by CoreWOG Team | |||
CoreWOG Bastion Elephant 02.gif| Elephant by CoreWOG Team | |||
CoreWOG Bastion Elephant 03.jpg| Elephant by CoreWOG Team | |||
Elephants_Pavilion_fiorin_1.jpg| Elephant by fiorin (unreleased) | |||
Elephants_Pavilion_fiorin_2.jpg| Elephant by fiorin (unreleased) | |||
CoreWOG Bastion Bianor Poster.jpg| Anubian and Ammut poster by Bianor | |||
Pavilion Promo Anubis.jpg| Promo image of an Anubian for v2.6 of the mod | |||
CoreWOG Bastion Town 01.jpg| Early Bastion Concept | |||
CoreWOG Bastion Town 02.jpg| Early Bastion Concept | |||
CoreWOG Bastion Town 03.jpg| Early Bastion<br>(pre-release) | |||
CoreWOG Bastion Town 04.jpg| Early Bastion<br>(pre-release) | |||
CoreWOG Bastion Town 05.png| Early Bastion<br>(pre-release) | |||
CoreWOG Bastion Town 06.jpg| Early Bastion<br>(pre-release) | |||
CoreWOG Bastion Town 07.png| Early Bastion<br>(pre-release) | |||
CoreWOG Bastion Town 08.jpg| Final Bastion Town Scren | |||
CoreWOG Bastion construction 01.gif| Town under construction | |||
CoreWOG Bastion construction 02.gif| Town under construction | |||
CoreWOG Bastion Grossmaster 2021 Design.png| Redesigned Bastion [[Adventure Map]] model by Grossmaster | |||
Pavilion siege.jpg| Pavilion siege from a previous version of the mod - graphics have since been updated. | |||
</gallery> | </gallery> | ||
[[Category:VCMI Pavilion]] | [[Category:VCMI Pavilion]] | ||
Latest revision as of 18:59, 1 December 2025
Pavilion is modified and balanced version of the Bastion Town by New Town Group, ported to VCMI by edeksumo and Andruids with the help of the Acid Cave modding community, with special thanks to Nephretes, J. M. Sower, Hobbit, Kuririn, Witchking, Trith, and Mitlandy. It is an Egyptian-themed town that draws heavily on Egyptian mythology, with further Arabic influence showing in some of its units and architecture. Some of the Egyptian trappings are inspired by the pyramidal Tomb of VARN and its Anubis-like guardians in Might and Magic VI: The Mandate of Heaven.
Pavilion is a Neutral alignment town, home to the Vizier and Embalmer hero classes.
The native terrain of Pavilion is Sand, but it may be changed to Dunes, a new terrain type, by enabling a submod.
Pavilion's Blacksmith sells First Aid Tents, its Mage Guild reaches Level 4, and its Resource Silo provides Mercury.
Origins[edit | hide | hide all]
"The Bastion campaign will be a direct continuation of the Armageddon's Blade and Dragon's Blood campaigns, and will also serve as a precursor to the Clash of the Dragons campaign (from Heroes Chronicles). In it, the desert dwellers will find themselves embroiled in a war between Erathia and Nighon, but they will manage to resist joining either side in this war and eventually form a new independent state called Akmon." Adapted from WoG Forum post
The Bastion Town was originally conceived in 2005 by New Town Group (NTG) as an In the Wake of Gods 3.59 mod, planned to be released alongside two other towns: Kremlin (a Slavic-themed town) and Haven (a sea-themed town). Due to conflicts within the team at the time and the fact that WoG 3.59 never came to fruition, the town was never completed. Thus, the project was frozen for well over a decade. Some creatures were leaked by their authors, like Sekhmet/High Priestesses and Servants/Warriors of Anubis. As many fans wanted Bastion to be released, it was ported to VCMI as the Pavilion, with its creature lineup being slightly altered from what was originally planned. In April 2021, NTG announced that the Bastion would finally be released, with new graphics being revealed in further posts made by the team.
NTG Members[edit | hide]
| Current Members | Former Members | ||||
|---|---|---|---|---|---|
| Member | Role(s) | Member | Role(s) | Member | Role(s) |
| Raistlin | Coordinator, Ideas, Programming, 2D Art, Campaign |
Corwin | Coordinator, Graphics | Garold Fonzen | Graphics |
| Push | Music | GeNNadiy | 2D Art | ||
| Grossmaster | 2D & 3D Art | Bianor | Graphics | Mantiss | Graphics |
| Andruids | 3D Art | Bars | Maps, Testing | NordStar | Co-ordination |
| XEL | Writer | Dj_Kolan | Maps | Qkat | Graphics |
| Дьякон (Deacon) | Programming, Code Research | Druin | Scripts | Riand-In | Graphics |
| Efrit | Resource Preparation, Consultation, Creature Sounds, Scripts, Campaign |
Ennin | Website | Supkrovi | Graphics |
| Khamza | 3D Art | Koven1Nordsiard | 3D Art | ||
Speculation[edit | hide]
In The Tree Killer, part of the Horn of the Abyss campaign All In, a rumour states: "It is said that on the surface of Nighon, far to the east, there live the people of the desert. Among them are catfolk, whom no one has ever seen yet." This may imply that the Bastion could have greater relevance in Horn of the Abyss' future plans, but nothing is yet to be confirmed. NTG's leader Raistlin has since joined the HotA crew and recently wrote on the WoG forums that the "ice has broken", though no further details were revealed. This implies that the Bastion will emerge, one way or another.
Creatures[edit | hide]

50

60

130

180

220

260

330

380

600

900

1100

2000
1

4000
2

1000
Heroes[edit | hide]
Viziers[edit | hide]









Embalmers[edit | hide]









Gallery[edit | hide]
-
Puzzle Map
-
Desert Warrior by CoreWOG Team
-
Ammut by CoreWOG Team
-
Elephant by CoreWOG Team
-
Elephant by CoreWOG Team
-
Elephant by CoreWOG Team
-
Elephant by fiorin (unreleased)
-
Elephant by fiorin (unreleased)
-
Anubian and Ammut poster by Bianor
-
Promo image of an Anubian for v2.6 of the mod
-
Early Bastion Concept
-
Early Bastion Concept
-
Early Bastion
(pre-release) -
Early Bastion
(pre-release) -
Early Bastion
(pre-release) -
Early Bastion
(pre-release) -
Early Bastion
(pre-release) -
Final Bastion Town Scren
-
Town under construction
-
Town under construction
-
Redesigned Bastion Adventure Map model by Grossmaster
-
Pavilion siege from a previous version of the mod - graphics have since been updated.

















































