Fireball: Difference between revisions

From Heroes 3 wiki
Jump to navigation Jump to search
(corrected misspeling)
No edit summary
 
(27 intermediate revisions by 9 users not shown)
Line 1: Line 1:
{{Fire spells}}{{spelltable|Fire Magic|15|Instant|3rd}}
{{Fire spells}}{{Spell|24|24|32|24|90|35|44|35|9|35|7|34
| school      = Fire Magic
| level      = 3
| cost        = 15/12
| duration    = instant
| b_effect    = Troops within target hex and adjacent hexes take (15 + (power x 10)) damage.
| a_effect    = Troops within target hex and adjacent hexes take (30 + (power x 10)) damage.
| e_effect    = Troops within target hex and adjacent hexes take (60 + (power x 10)) damage.
}} Stacks in target hex and its surrounding hexes take damage.


Stacks in target hex and it's surrounding hexes take damage
'''Heroes starting with Fireball:'''
* {{H|Xarfax|Heretic}}
* {{H|Manfred|Navigator}}{{-}}{{withhota}}
'''Heroes specialising in Fireball:'''
* {{H|Xarfax|Heretic}}
* {{H|Manfred|Navigator}}{{-}}{{withhota}}
'''Creatures immune to Fireball:'''
{{immune|spell123=1|spell1234=1|spell12345=1|fire=1}}
'''Creatures [[vulnerability|vulnerable]] to Fireball:'''
* {{Cnu|Water Elemental|Ice Elemental|name=Water and Ice Elementals}}
'''Units capable of casting Fireball:'''
* {{Cn|Faerie Dragon}}s


==Units immune to its effects==
{{user commentary|
*[[Efreet]]i/[[Efreet Sultan]]s
*[[Fire Elemental|Fire]]/[[Energy Elemental]]s
*[[Firebird]]s/[[Phoenix]]es
 
==Units extra vulnerable to its effects==
*[[Water Elemental|Water]]/[[Ice Elemental]]s
 
==Units capable of casting Fireball==
*[[Magog]]s (sort of: It doesn't count as a fire spell and therefore bypasses immunities/vulnerability)
*[[Faerie Dragon]]s
 
== Heroes that specialize in Fireball==
*[[Xarfax]] the [[Heretic]]
 
==Comments==
Most useful for destroying [[Clone]]s and damaging something else at the same time. Can also destroy your own clones.
Most useful for destroying [[Clone]]s and damaging something else at the same time. Can also destroy your own clones.
}}{{end of user commentary}}


==See also==
==See also==

Latest revision as of 06:33, 27 March 2024

School of Fire Magic
School of Earth Magic
Level 1
 Bloodlust
 Curse
 Magic Arrow *
 Protection from Fire
Level 2
 Blind
 Fire Wall
 Visions *
Level 3
 Fireball
 Land Mine
 Misfortune
Level 4
 Armageddon
 Berserk
 Fire Shield
 Frenzy
 Inferno
 Slayer
Level 5
 Sacrifice
 Summon Fire Elemental
School of Air Magic
School of Earth Magic
School of Water Magic
Fireball
School:  Fire Magic
Level:  3
Cost:  15/12
Duration:  instant
 Basic effect
Troops within target hex and adjacent hexes take (15 + (power x 10)) damage.
 Advanced effect
Troops within target hex and adjacent hexes take (30 + (power x 10)) damage.
 Expert effect
Troops within target hex and adjacent hexes take (60 + (power x 10)) damage.
 Probability of occurrence (%):
Castle   24
Rampart   24
Tower   32 (24*)
Inferno   90
Necropolis   35
Dungeon   44
Stronghold   35
Fortress   9
Conflux   35
Cove Horn of the Abyss   7
Factory Horn of the Abyss   34
* Without Library

Fireball is a 3 level spell in the School of Fire Magic. Stacks in target hex and its surrounding hexes take damage.

Heroes starting with Fireball:

Heroes specialising in Fireball:

Creatures immune to Fireball:

Creatures vulnerable to Fireball:

Units capable of casting Fireball:

User commentary

[Show user commentary]
[Hide user commentary]
Some may find the information in this section subjective or irrelevant.

Most useful for destroying Clones and damaging something else at the same time. Can also destroy your own clones.


See also[edit | hide | hide all]