Fireball: Difference between revisions

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{{Fire spells}}{{Spell|24|24|32|24|90|35|44|35|9|35|7
{{Fire spells}}{{Spell|24|24|32|24|90|35|44|35|9|35|7|34
  | school      = Fire Magic
  | school      = Fire Magic
  | level      = 3
  | level      = 3
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  | a_effect    = Troops within target hex and adjacent hexes take (30 + (power x 10)) damage.
  | a_effect    = Troops within target hex and adjacent hexes take (30 + (power x 10)) damage.
  | e_effect    = Troops within target hex and adjacent hexes take (60 + (power x 10)) damage.
  | e_effect    = Troops within target hex and adjacent hexes take (60 + (power x 10)) damage.
}} Stacks in target hex and it's surrounding hexes take damage.
}} Stacks in target hex and its surrounding hexes take damage.


'''Heroes starting with Fireball:'''
'''Heroes starting with Fireball:'''
* {{H2|Xarfax|Heretic}}
* {{H|Xarfax|Heretic}}
* {{H2|Manfred|Navigator}}{{-}}{{withhota}}
* {{H|Manfred|Navigator}}{{-}}{{withhota}}
'''Heroes specialising in Fireball:'''
'''Heroes specialising in Fireball:'''
* {{H2|Xarfax|Heretic}}
* {{H|Xarfax|Heretic}}
* {{H2|Manfred|Navigator}}{{-}}{{withhota}}
* {{H|Manfred|Navigator}}{{-}}{{withhota}}
'''Creatures immune to Fireball:'''
'''Creatures immune to Fireball:'''
{{immune|spell123=1|spell1234=1|spell12345=1|fire=1}}
{{immune|spell123=1|spell1234=1|spell12345=1|fire=1}}
'''Creatures [[vulnerability|vulnerable]] to Fireball:'''
'''Creatures [[vulnerability|vulnerable]] to Fireball:'''
* {{Cn|Water Elemental|noname=}}{{Cn|Ice Elemental|name=Water and Ice Elementals}}
* {{Cnu|Water Elemental|Ice Elemental|name=Water and Ice Elementals}}
'''Units capable of casting Fireball:'''
'''Units capable of casting Fireball:'''
* {{Cn|Magog}}s (sort of: It doesn't count as a fire spell and therefore bypasses immunities/vulnerability)
* {{Cn|Faerie Dragon}}s
* {{Cn|Faerie Dragon}}s


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==See also==
==See also==
*[[Inferno (spell)]]
*[[Inferno (spell)]]
 
*[[List of spells]]
__NOTOC__
__NOTOC__
[[Category: Spells]]{{keywords}}
[[Category: Spells]]

Latest revision as of 11:43, 2 November 2024

School of Fire Magic
School of Earth Magic
Level 1
 Bloodlust
 Curse
 Magic Arrow *
 Protection from Fire
Level 2
 Blind
 Fire Wall
 Visions *
Level 3
 Fireball
 Land Mine
 Misfortune
Level 4
 Armageddon
 Berserk
 Fire Shield
 Frenzy
 Inferno
 Slayer
Level 5
 Sacrifice
 Summon Fire Elemental
School of Air Magic
School of Earth Magic
School of Water Magic
Fireball
School:  Fire Magic
Level:  3
Cost:  15/12
Duration:  instant
 Basic effect
Troops within target hex and adjacent hexes take (15 + (power x 10)) damage.
 Advanced effect
Troops within target hex and adjacent hexes take (30 + (power x 10)) damage.
 Expert effect
Troops within target hex and adjacent hexes take (60 + (power x 10)) damage.
 Probability of occurrence (%):
Castle   24
Rampart   24
Tower   32 (24*)
Inferno   90
Necropolis   35
Dungeon   44
Stronghold   35
Fortress   9
Conflux   35
Cove Horn of the Abyss   7
Factory Horn of the Abyss   34
* Without Library

Fireball is a 3 level spell in the School of Fire Magic. Stacks in target hex and its surrounding hexes take damage.

Heroes starting with Fireball:

Heroes specialising in Fireball:

Creatures immune to Fireball:

Creatures vulnerable to Fireball:

Units capable of casting Fireball:

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Most useful for destroying Clones and damaging something else at the same time. Can also destroy your own clones.


See also[edit | hide | hide all]