Summon Fire Elemental: Difference between revisions

From Heroes 3 wiki
Jump to navigation Jump to search
No edit summary
Csaros (talk | contribs)
No edit summary
 
(9 intermediate revisions by 3 users not shown)
Line 1: Line 1:
{{Fire spells}}{{Spell|0|0|0|0|16|0|12|0|0|12|0|??
{{Fire spells}}{{Spell|0|0|0|0|16|0|12|0|0|12|0|0
  | school      = Fire Magic
  | school      = Fire Magic
  | level      = 5th
  | level      = 5th
  | cost        = 25/20
  | cost        = 25/20
  | duration    = combat
  | duration    = combat
  | b_effect    = A troop containing (2 x power) fire elementals appears on the side of the casting player.
  | b_effect    = A troop containing (power x 2) fire elementals appears on the side of the casting player.
  | a_effect    = Same as basic effect, except that (3 x power) fire elementals are summoned. In {{-wh}} (power x 2.5) elementals are summoned.
  | a_effect    = Same as basic effect, except that (power x {{gt|{{swh|2.5|3}}}}) fire elementals are summoned.
  | e_effect    = Same as basic effect, except that (4 x power) fire elementals are summoned. In {{-wh}} (power x 3) elementals are summoned.
  | e_effect    = Same as basic effect, except that (power x {{gt|{{swh|3|4}}}}) fire elementals are summoned.
}} It summons [[Fire and energy elemental|fire elementals]]. Only one type of [[elemental]]s may be summoned each combat (restriction removed in {{hota}}{{-wh}}).
}}
{{CreatureNew
| name          = Fire Elemental
| faction        = Conflux
| attack        = 10
| defense        = 8
| shots          =
| damage        = 4–6
| health        = 35
| speed          = 6
| move          = Ground
| size          = 1
| growth        = 5
| aivalue        = 345
| fightvalue    = 345
| goldcost      = 350
| resource      =
| rescost        =
| abilities      = {{gl|Elemental}}. {{gl|Immunity|Immune}} to {{gl|School of Fire Magic|Fire Magic}}. {{gl|Vulnerability|Vulnerable}} to {{gl|Ice Bolt}} and {{gl|Frost Ring}}. 200% Base Damage to {{gl|Water Elemental and Ice Elemental|Water Elementals and Ice Elementals}}.
}} Elementals are summoned to the first row of combat field; on casting hero's side. The stack will remain among the hero's army for the rest of the combat, or until killed. If you killed all enemies but lost all your army besides the summoned elementals, both sides lose the battle. Only one type of [[elemental]]s may be summoned during combat (restriction removed in {{hota}}{{-wh}}).


== Related spells ==
* {{Sn|Summon Air Elemental}}
* {{Sn|Summon Earth Elemental}}
* {{Sn|Summon Water Elemental}}


{{Creature
{{clear|left}}
| float      = left
{{spell 'see also'}}
| Growth    = 5
| AI_Value  = 345
| Name      = Fire Elemental
| Attack    = 10
| Defense    = 8
| Damage    = 4–6
| Health    = 35
| Speed      = 6
| No_shots  =
| Cost      = 350
| Special    = • [[Elemental]]<br>• [[Spell immunity|Immune]] to [[fire magic|fire]] ([[Magic Arrow]] included)<br>• [[Vulnerability|Vulnerable]] to [[Ice Bolt]] and [[Frost Ring]]
| Onlyone =
}}
 
[[Category: Spells]]
[[Category: Spells]]
__NOTOC__
__NOTOC__

Latest revision as of 08:04, 28 June 2025

School of Fire Magic
School of Earth Magic
Level 1
 Bloodlust
 Curse
 Magic Arrow *
 Protection from Fire
Level 2
 Blind
 Fire Wall
 Visions *
Level 3
 Fireball
 Land Mine
 Misfortune
Level 4
 Armageddon
 Berserk
 Fire Shield
 Frenzy
 Inferno
 Slayer
Level 5
 Sacrifice
 Summon Fire Elemental
School of Air Magic
School of Earth Magic
School of Water Magic
Summon Fire Elemental
School: Fire Magic
Level: 5th
Cost: 25/20
Duration: combat
Basic Effect
A troop containing (power x 2) fire elementals appears on the side of the casting player.
 
Advanced Effect
Same as basic effect, except that (power x 2.5 Horn of the AbyssShadow of Death) fire elementals are summoned.
 
Expert Effect
Same as basic effect, except that (power x Horn of the AbyssShadow of Death) fire elementals are summoned.
 
Probability of occurrence (%):
Castle 0
Rampart 0
Tower 0 (0*)
Inferno 16
Necropolis 0
Dungeon 12
Stronghold 0
Fortress 0
Conflux 12
Cove Horn of the Abyss 0
Factory Horn of the Abyss 0
* Without Library
Fire Elemental
10
8
4–6
35
6
Move
Ground
Size
1
Growth
5
345
345
Cost

350

Elementals are summoned to the first row of combat field; on casting hero's side. The stack will remain among the hero's army for the rest of the combat, or until killed. If you killed all enemies but lost all your army besides the summoned elementals, both sides lose the battle. Only one type of elementals may be summoned during combat (restriction removed in Horn of the Abyss Horn of the Abyss).

Related spells[edit | hide | hide all]

See also:[edit | hide]