Sacrifice: Difference between revisions
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| a_effect = Same as basic effect, except that health total of creatures resurrected is ((power + destroyed troop's base health + 6) x # of creatures sacrificed)- | | a_effect = Same as basic effect, except that health total of creatures resurrected is ((power + destroyed troop's base health + 6) x # of creatures sacrificed)- | ||
| e_effect = Target, non-undead troop is sacrificed (destroyed). Then another target dead troop has ((power + destroyed troop's base health + 10) x # of creatures sacrificed). | | e_effect = Target, non-undead troop is sacrificed (destroyed). Then another target dead troop has ((power + destroyed troop's base health + 10) x # of creatures sacrificed). | ||
}} It destroys the target | }} It destroys the target living troop in order to resurrect creatures from another stack back to life. This other stack must be receptive to [[resurrection]] spell. | ||
'''Units that can't be Sacrified:''' | '''Units that can't be Sacrified:''' | ||
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== Comments & debate == | == Comments & debate == | ||
Typically, it is better to sacrifice a troop with '''many creatures''' than a troop with the '''same total health but fewer units'''. | Typically, it is better to sacrifice a troop with '''many creatures''' than a troop with the '''same total health but fewer units'''. | ||
A sacrificed stack does not leave a body to be [[resurrected]] or [[Pit Fiend and Pit Lord#Special ability|summoned]] into Demons. | |||
[[Category: Spells]] | [[Category: Spells]] | ||
__NOTOC__ | __NOTOC__ |
Revision as of 06:35, 27 February 2016
School of Fire Magic |
Level 1 |
Bloodlust |
Curse |
Magic Arrow * |
Protection from Fire |
Level 2 |
Blind |
Fire Wall |
Visions * |
Level 3 |
Fireball |
Land Mine |
Misfortune |
Level 4 |
Armageddon |
Berserk |
Fire Shield |
Frenzy |
Inferno |
Slayer |
Level 5 |
Sacrifice |
Summon Fire Elemental |
School of Air Magic |
School of Earth Magic |
School of Water Magic |
Sacrifice | |||||||||||||||||||||||||
School: | fire magic | ||||||||||||||||||||||||
Level: | 5 | ||||||||||||||||||||||||
Cost: | 25 | ||||||||||||||||||||||||
Duration: | permanent | ||||||||||||||||||||||||
Basic effect | |||||||||||||||||||||||||
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Advanced effect | |||||||||||||||||||||||||
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Expert effect | |||||||||||||||||||||||||
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Probability of occurrence (%): | |||||||||||||||||||||||||
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Sacrifice is a 5 level spell in the School of fire magic. It destroys the target living troop in order to resurrect creatures from another stack back to life. This other stack must be receptive to resurrection spell.
Units that can't be Sacrified:
Units that can't be resurrected with sacrifice:
- Efreeti/Efreet Sultans
- Firebirds/Phoenixes
- Undead
- Elementals
- Golems
- Stone/Obsidian Gargoyles
- Gold Dragons
- Black Dragons
Comments & debate
Typically, it is better to sacrifice a troop with many creatures than a troop with the same total health but fewer units.
A sacrificed stack does not leave a body to be resurrected or summoned into Demons.