Misfortune: Difference between revisions
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* {{Cn|Halfling}} ([[luck]] cannot be decreased beneath +1) | * {{Cn|Halfling}} ([[luck]] cannot be decreased beneath +1) | ||
* {{Cn|Azure Dragon}} | * {{Cn|Azure Dragon}} | ||
{{user commentary| | |||
Misfortune is quite expensive for what it is worth, since the luck can not be negative. The original manual refers to negative luck, and there is even a sound reserved for it, but no "bad luck" can occur in the game. In theory, if the bad luck would be possible, misfortune could have tremendous consquenses affecting the damage of the enemy. | |||
*There IS negative luck in HotA. | |||
}}{{end of user commentary}} | |||
[[Category: Spells]] | [[Category: Spells]] | ||
__NOTOC__ | __NOTOC__ |
Revision as of 15:50, 18 May 2021
School of Fire Magic |
Level 1 |
Bloodlust |
Curse |
Magic Arrow * |
Protection from Fire |
Level 2 |
Blind |
Fire Wall |
Visions * |
Level 3 |
Fireball |
Land Mine |
Misfortune |
Level 4 |
Armageddon |
Berserk |
Fire Shield |
Frenzy |
Inferno |
Slayer |
Level 5 |
Sacrifice |
Summon Fire Elemental |
School of Air Magic |
School of Earth Magic |
School of Water Magic |
Misfortune | |||||||||||||||||||||||||
School: | Fire Magic | ||||||||||||||||||||||||
Level: | 3rd | ||||||||||||||||||||||||
Cost: | 12/9 | ||||||||||||||||||||||||
Duration: | 1 rnd/sp | ||||||||||||||||||||||||
Basic effect | |||||||||||||||||||||||||
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Advanced effect | |||||||||||||||||||||||||
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Expert effect | |||||||||||||||||||||||||
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Probability of occurrence (%): | |||||||||||||||||||||||||
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Misfortune is a 3rd level spell in the School of Fire Magic. It reduces luck of target enemy troops.
Units immune to its effects:
- Green and Gold Dragons
- Efreet and Efreet Sultan
- Red and Black Dragons
- Fire and Energy Elementals
- Magic Elemental
- Firebird *(not in Horn of the Abyss) and Phoenix
- Halfling (luck cannot be decreased beneath +1)
- Azure Dragon
User commentary
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Misfortune is quite expensive for what it is worth, since the luck can not be negative. The original manual refers to negative luck, and there is even a sound reserved for it, but no "bad luck" can occur in the game. In theory, if the bad luck would be possible, misfortune could have tremendous consquenses affecting the damage of the enemy.
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